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Fire Emblem Fates Stage Part 1

Hey guys! After hearing about fates from paceygym, I thought it seemed pretty cool and decided to make a stage for it! ( Only ideas. )

Also, no spoilers, they just lead up into the events till Chapter 6. Nothing past there.

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It starts off in Nohr in the place where you have a short duel with Xander at the beginning. It's a long platform, in the middle there is a giant circle. Xander appears in this part drawing his blade, pointing it at you and says something.

A unique effect is the dragon veins. A player can activate then by running into them, causing unique effects from simply healing the user, to making acid rain to severely weaken enemies.

Characters: Xander

HP: 50%

Attacks

He only has 2 attacks. One of them is a 3 hit combo, three rapid sword strikes forward. The first 2 do 4%, and the last one deals 5%. The other one involves him dashing forward and doing a thrust semi-spiking you in a diagonal-downwards angle. Deals 8%.


Dragon Vein: It simply heals 10% on the person that touches it. Appears after Xander hits you with an attack.


After defeating Xander, it goes to Garron's castle, initiating a battle with Rinkah and Kaze. The battle is a coliseum like area with a circle in the middle, that can have a dragon vein casted on.

Characters: Rinkah, Kaze

Rinkah

HP: 70%

Attacks

She has 3 attacks. One simply involves her slamming her club on the foe with the fire element, it also brings the foe on the ground, it deals 8%. Another involves her dashing forward and jump upper cutting a foe knocking the foe upwards dealing 10%. Her last attack involves her charging a bit for a supercharged spin attack that hits foes all around her with the fire element. Deals 12%.

Kaze

HP: 70%

Attacks

He has 3 attacks. One simply involves him throwing his shurrikin forward, very fast and deals 4% at the beginning, but in the last frames deals 7%. The other involves him throwing a shurrikin forward, backwards, then upwards, so kinda better then previous attack, but this is used less often. His last attack involves him jumping upwards and throws 3 shurrikins. One forward, one downward diagonal, and one directly under him.


Dragon Veins

Build: The circle in the middle gets walls and a roof, trapping anyone in that range. Attacking the walls does a forth of the damage to the foe, and attacking the roof deals 1/2 of the damage to the foe inside. After 3 seconds this collapses. Appears at the beginning and randomly during the time you're here.

Heal: Heals 15%%. Only appears when you take 50% of damage from Kaze and Rinkah.


After defeating the 2 prisoners, they lay on the ground as Ellise, Garron, Camila, Leo, Corrin, and Xander appear in the background. They have debate and Corrin ( Still in the background ) defends the prisoners angering Garron and he causes an explosion that hits Corrin and deals 20% to nearby fighters. He commands Xander to do it, surprising him and Xander walks up to Corrin, hesitating to attack, but Leo casts a spell that damages nearby fighters ( 10% ) and the rest of the talking happens and the stage transfers to the next part.

You go to the area right outside the Nohr border with Camila, Ellise, Grunter, and Felicia, and Huns. Some archers, swordsmen, and fighter are there, and a big battle breaks out.

The stage is kind of like Bridge of eldin, but the bottom blast line is much lower, and the platforms are much higher. There is a big bridge that covers most of the stage. There is a large bottomless pit under the bridge, that can only be reached if a foe is meteored strongly on it. you can jump through the bottom of the bridge, but can't fall through the bridge.

There is some unbearable typing lag, so this is the end of part 1.
Author
SmashChamp
Posted on
Rating
3.00 star(s) 1 ratings

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Latest Comments

You were very creative on this, but it's too late now. Sakurai announced not long ago that he wouldn't be adding any more DLCs to Smash 4 after Corrin and Bayonetta.
SmashChamp
SmashChamp
Thank you! I know it's a little late now though.
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