Hello!
I've decided to do a Pokeumans animation. I'm proud to say that it is currently in development! I'm glad I got this far, what with SFM constantly reminding me that my graphics card does not meet the minimum requirements to run SFM nicely.
I've decided to post some progress blogs while I'm at it. In them will include a description of what I've done so far and a picture of the latest I've gotten.
I'm hoping that by doing this I'll be able to actually finish a project for a change. I've got a bad habit of saying ideas for an animation and then never finishing them, or working on something but then losing interest. So here's what I've been working on:
This is the current shot I'm working on.
Progress:
Have a good day!
I've decided to do a Pokeumans animation. I'm proud to say that it is currently in development! I'm glad I got this far, what with SFM constantly reminding me that my graphics card does not meet the minimum requirements to run SFM nicely.
I've decided to post some progress blogs while I'm at it. In them will include a description of what I've done so far and a picture of the latest I've gotten.
I'm hoping that by doing this I'll be able to actually finish a project for a change. I've got a bad habit of saying ideas for an animation and then never finishing them, or working on something but then losing interest. So here's what I've been working on:
This is the current shot I'm working on.
Progress:
- Created the animation file!
- Got a map off workshop.
- Clipped the audio file I'm using.
- Set Andy up (I'm proud that I was able to scale that otherwise huge sniper rifle onto his awkward arms!)
- Set up the Scout and discovered how to move a set of joints and bones all at once by drawing a circle around it.
- Scout's boombox moves all over the place. It's crazy but I got it into the right place.
Have a good day!