luigiFTW
The Hero in Green
Towns Folk
I have heard many times people saying, “why would I get arms/ why would I play arms when I have Splatoon 2?”
honestly I think I have figured out why. I love Arms, and think it’s gameplay is on par with Splatoon 2, but gameplay isn’t the reason people choose splat over fist.
Splatoon has a drive that pushes you to want to keep playing. Here is a few ways it does this.
1# cosmetics.
Every day there is new clothing items, while the closest thing arms has to this is its badge system, which is a good addition, but most challenges are really just “play the game.” and the badges contribute to a bigger problem that pulls me away from the game.
2# distractions from certain modes.
in order to get the most resources for your time, you must use what you have wisely. In Splatoon two the food kiosk coupons are one of the things that encourage you to try various modes. Because they last 20 matches it takes a good amount of time to run out(several hours), and when they do you can play single player or salmon run to replenish your stock. And then there is the case for arms. Everything you do in arms gets you the currency to play the arm grabber game, which is a very fun game, but sometimes I want to play something else, but it’s like the game wants me to use the 3 hours I was going to play arms just doing that. Contributing to that is the massive amount of cash the badges give you and the party crash mode when you go for every badge available and get 1500 coins. this leads to a focus on the arms grabber mode rather than the other modes which should be taking the spotlight. Splatoon 2 does have a focus on its multiplayer, but it is it’s main mode.
3: the final blow, Ranked.
Arms ranked is honestly boring. The number just keeps going up. (I think. Haven’t played enough to find out.) while in Splatoon each mode has its own ranking and there is a highest ranking so you can actually see how close you are to the best. It takes about as long to get a higher rank in Splatoon as in arms, but in Splatoon you can easily comprehend how big of a accomplishment it is to be at the rank you are.
It makes you want to play more.
If one game wants you to play more, and the other you have to remind yourself why, which would you choose?
honestly I think I have figured out why. I love Arms, and think it’s gameplay is on par with Splatoon 2, but gameplay isn’t the reason people choose splat over fist.
Splatoon has a drive that pushes you to want to keep playing. Here is a few ways it does this.
1# cosmetics.
Every day there is new clothing items, while the closest thing arms has to this is its badge system, which is a good addition, but most challenges are really just “play the game.” and the badges contribute to a bigger problem that pulls me away from the game.
2# distractions from certain modes.
in order to get the most resources for your time, you must use what you have wisely. In Splatoon two the food kiosk coupons are one of the things that encourage you to try various modes. Because they last 20 matches it takes a good amount of time to run out(several hours), and when they do you can play single player or salmon run to replenish your stock. And then there is the case for arms. Everything you do in arms gets you the currency to play the arm grabber game, which is a very fun game, but sometimes I want to play something else, but it’s like the game wants me to use the 3 hours I was going to play arms just doing that. Contributing to that is the massive amount of cash the badges give you and the party crash mode when you go for every badge available and get 1500 coins. this leads to a focus on the arms grabber mode rather than the other modes which should be taking the spotlight. Splatoon 2 does have a focus on its multiplayer, but it is it’s main mode.
3: the final blow, Ranked.
Arms ranked is honestly boring. The number just keeps going up. (I think. Haven’t played enough to find out.) while in Splatoon each mode has its own ranking and there is a highest ranking so you can actually see how close you are to the best. It takes about as long to get a higher rank in Splatoon as in arms, but in Splatoon you can easily comprehend how big of a accomplishment it is to be at the rank you are.
It makes you want to play more.
If one game wants you to play more, and the other you have to remind yourself why, which would you choose?