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This, and don't go for something 'too big', otherwise, you're guaranteed to run into a wall.Don't expect an easy job.
The first step is to learn how to code. I would say that you should be fluent in at least 2 coding languages and STILL learning other languages. If you already know that however, I would get the software "Unity 3D." I own this software, and used YouTube tutorials to teach me a little bit about it. HOWEVER it is still one of the most complicated softwares ive ever used. Here is the link to Unity. Feel free to do some research on this software! You can make both 3d and 2d games, anything you can imagine, thats what i love about it
Unity 3D link: http://unity3d.com
Seconded. Far as I know Java gets taught in a lot of high school programming classes, so it must be a pretty accessible language. C++ is industry standard, so if not now you'll have to pick it up at some point.But I agree with the Learn-To-Code part. Start with something like C, C++, C#, Java, D (Kinda like C++), or JavaScript/HTML5 in the case where you're planning to make a web game.
Don't start with Unity, please. Of course it's a powerful environment, but, it has way too many things that aren't included and that you need to pay for, not to mention how confusing the editor is.
Also, the IDE shipped with it runs slower than other IDEs. (If said user still wants to use Unity, VS2015 Community Edition is free and support it though)
But I agree with the Learn-To-Code part. Start with something like C, C++, C#, Java, D (Kinda like C++), or JavaScript/HTML5 in the case where you're planning to make a web game.