Better to max hp or divide among def and sp def?

  • Thread starter kr3rdparty
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kr3rdparty

kr3rdparty

Unknown Luigi
Towns Folk
So I'm trying to ev train a pokemon, chandelure and I'm wondering whether it's better to ev train hp to the max or give 128 def evs and 128 sp def evs. What i mean by better is, what has a greater effect. Or is it just the same amount?
Just ignore the pokemon in training, Id like to use any good advice for future pokemon.
 
EV spreads like 128 Def/128 Sp.D are really mindless and don't usually accomplish anything, when you give a EV spread to a Pokemon, it's usually so it doesn't lose to a certain threat. For Example, Ferrothorn in Singles will run a EV spread of 252 Hp/88 Def/168 Sp.D, this ensures that it doesn't have a high chance of getting 2HKO'd by a +3 Sp.A Manaphy's Ice Beam, if Ferrothorn had a EV spread of 128 Def/128 Sp.D, it would have a 76.2% chance to be 2HKO'd after Leftovers recovery. Regarding Chandelure's EV spread, I'm going to assume you're using it on a Trick Room team otherwise you wouldn't normally run HP investment and suggest a 252 Hp/252 Sp.A/6 Sp.D EV spread with a Quiet nature.
 
EV spreads like 128 Def/128 Sp.D are really mindless and don't usually accomplish anything, when you give a EV spread to a Pokemon, it's usually so it doesn't lose to a certain threat. For Example, Ferrothorn in Singles will run a EV spread of 252 Hp/88 Def/168 Sp.D, this ensures that it doesn't have a high chance of getting 2HKO'd by a +3 Sp.A Manaphy's Ice Beam, if Ferrothorn had a EV spread of 128 Def/128 Sp.D, it would have a 76.2% chance to be 2HKO'd after Leftovers recovery. Regarding Chandelure's EV spread, I'm going to assume you're using it on a Trick Room team otherwise you wouldn't normally run HP investment and suggest a 252 Hp/252 Sp.A/6 Sp.D EV spread with a Quiet nature.
No i wasnt gonna teach him trick room. I just noticed he had 90 defense and 90 sp defense. Thanks for the advice but all i want to know is does 252 hp have a stronger same or smaller effect than 128 def and sp def. This isn't anything for competetive play.
Besides, trick room isn't that good when your base speed is 80.
 
No i wasnt gonna teach him trick room. I just noticed he had 90 defense and 90 sp defense. Thanks for the advice but all i want to know is does 252 hp have a stronger same or smaller effect than 128 def and sp def. This isn't anything for competetive play.
Besides, trick room isn't that good when your base speed is 80.
252 Hp has a greater effect than 128 Def and 128 Sp.D on Chandelure because you're investing more into Hp than Def/Sp.D. Regarding Chandelure's Trick Room set, base 80 speed is not impressive whatsoever and Chandelure gets quite slow with a Quiet nature and 0 speed IVs and with its Fake Out immunity because of its Ghost typing combined with a Focus Sash, it makes for a great lead on a Trick Room team in VGC.
 
Regarding Chandelure's Trick Room set, base 80 speed is not impressive whatsoever and Chandelure gets quite slow with a Quiet nature and 0 speed IVs and with its Fake Out immunity because of its Ghost typing combined with a Focus Sash, it makes for a great lead on a Trick Room team in VGC.
Fine, the trick room could be good but I'm not making him competetive. Let's just forget chandelure.

252 Hp has a greater effect than 128 Def and 128 Sp.D on Chandelure because you're investing more into Hp than Def/Sp.D.
So regarding what you said here, let's say we have a normal arceus, 120 everything. And we're fighting an infernape or something. Would 252 hp still be the better choice.
 
I by no means perfectly agree with Lios on this one. It really depends on the base stats of a Pokemon. Higher HP is better for risky situations in which case a sacrificial Pokemon designed for offense and healing powers. Shuckle vs Chansey/Blissey Discussion is rather welcome and both have strengths and weaknesses. If one were to invest more in both defensive stats or one in particular that would be more preferable in my eyes especially for a defensive Pokemon but for an offensive Pokemon it would be almost worthless. Shuckle depends more on defensive stats but max HP and Chansey depends on max HP and it's special defense or defense. However you slice it the ways I've said are theoretically the best because only hax or poor thinking can fail you at that point.
 
Fine, the trick room could be good but I'm not making him competetive. Let's just forget chandelure.


So regarding what you said here, let's say we have a normal arceus, 120 everything. And we're fighting an infernape or something. Would 252 hp still be the better choice.
If you wanted Arceus Normal to take the least amount of damage a Infernape's Close Combat, you'd run both Hp and Def investment, though I should tell you it would still be 2HKO'd by the Close Combat.
 
Oh i see what you mean, you train def as much as possible and then now on hp to make you last even more against its close combat. But what if you didn't expect a close combat. What if you had no idea whether opponent would use a physical or spacial move. Same to @Artisan
Don't want to be a pain in the butt, but let's say we had a ghost arceus instead and were only thinking of fighting that infernape. And let's also way we just want arceus to live as long as possible, would you train hp full or halve def and spdef.
 
Oh i see what you mean, you train def as much as possible and then now on hp to make you last even more against its close combat. But what if you didn't expect a close combat. What if you had no idea whether opponent would use a physical or spacial move. Same to @Artisan
Don't want to be a pain in the butt, but let's say we had a ghost arceus instead and were only thinking of fighting that infernape. And let's also way we just want arceus to live as long as possible, would you train hp full or halve def and spdef.
I get your point but the purpose to train one stat is to have clear advantages and disadvantages to decide what you want to do in battle in case you have a Sp. Defensive Pokemon and you have just a Defensive Pokemon out you should just switch to that specially defensive one in case you're reading your opponent so you suffer less consequences although it's more risk there's more reward more often especially if you experiment with your stats because your opponent doesn't know your Pokemon's stats unless they get an impression and try to predict you based off your team selection.
 
  • #10
It truly depends on what you need. If the pokemon has really weak defense, but has riddiculous HP, like a blissey, you would be MUCH better off running defense and sp Def. However, if it has really high def and sp def, like a shuckle, HP is a much better investment. If its average, like an arceus (ok, thats above average, but still), build around the current meta. For example, you might want something that wont get 3hkoed by a mega khangaskan.
 
  • #11
I actually run a decent amount of pokes 128/128 and I come out fine... but for tank mons I invest into HP fully +128 on both defenses. My nevermelt ice glaceon runs 252 SPA and 128 on both defenses. Just enough to survive with just under half for a hail blizzard (Vaporeon is my hail generator. I know. Newb move but it works quite well if I give it red card
 
  • #12
Investing in full hp is better then 128/128. Hp allows u to tank hits from special or physical a little bit better then halving it. Think of it like this, if a mon hits u on special side, u will only have 128 spdef points to rely on, but if u had full 252 hp investment, u would have more spdef to rely on. Its worth investing in hp more than halving it.
 
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