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We've talked about ways the next Fire Emblem game could have online multiplayer in the past but most of us were unsure how it'd really work out, but it seems like there will be online multiplayer in Fire Emblem Fates,
Key features :
Some other observations from the person who revealed the info :
The game is now available in Japan so there are people with the game \o/
What are your thoughts?
Key features :
- 5 v 5 deathmatch battles (team selected from your save files)
- Multiplayer: Random or 3DS friend list online battles, and local battles.
- You can choose to use standard rules or set limitations in random online battles.
- 5 minutes per turn time limit.
Icy Toast said:5 maps are available by default (There could be more, but these are all I can select at this point)
- Mountain village
- Opera house
- Destroyed city
- Crumbled fortress
- Palace
EDIT: Please note that these are not 100% literal translations of the actual map names in the game. I deliberately left out some parts that may turn out to be story spoilers.
Some other observations from the person who revealed the info :
Icy Toast said:- Before the battle begins, both players will be able to see the total combat strength rating of the opposing player's units as well as the name of their opponent.
- As far as I have seen, the player with the lowest rating gets to pick the map. (It would be much appreciated if someone could confirm this!)
- The player selecting the map will also be able to decide whether a handicap is active. (I haven't been able to verify what exactly this does. Again, more information would be appreciated!)
- Team colours and starting positions seem to be assigned at random (?). The blue team gets to move first.
- Items and skills all seem to function as usual - but keep in mind that I've really only seen a few so far. Stave uses are halved at the start of the battle.
- The cursor can be moved around freely during the enemy phase.
- On My Castle maps, the lighting will sometimes shift from daytime to nighttime and from nighttime to daytime as the battle progresses.
- On My Castle maps, (some?) building bonuses seem to be active, but only (?) for the team assigned to the defending position, rather than for the castle's owner. Not really sure about this.
EDIT: Building bonuses do not apply
- After each battle, the game asks you whether the opposing player should be blacklisted.
Source - Siliconera
The game is now available in Japan so there are people with the game \o/
What are your thoughts?