Bobcam7!
*Consuming itself*
Towns Folk
I would like to see a competitive scene of Fates on the Pedia no matter how small, but complications arise: Hackers. Hackers who literally "give away" the hacked abilities by making sure the don't have any weapons on their characters. I know that castles like this also go by the name of "Skills" or an alteration. But it's getting off topic, I think there could be a competitive scene, but rules and restrictions would have to be fairly specific. Some rules I thought of was:
Complete Registration: You would have to show all possible skills on the character to make sure Aptitude (Unless applicable) hasn't been used and there are no hacked skills, along with showing parents (If applicable) and their skills to make sure that the skills were passed down were legit. The issue here is clear. No one has time to do all that for one character let alone, 'bout 8? Not to mention it takes away the element of surprise as everyone would know you army. (This would also have a banned characters list, if needed. But honestly? Get some Wyrmblades for getting rid of Kana.)
Only Captured Units: This would be where you would only use units you have captured and have gotten to join your army. That way, it would be difficult (And perhaps impossible if Captured Units can't copy skills) to get a hacked skill and certainly easy to point out. The issue here is the fact that, at chapter 22 Birthright (Which is where I am) there is only one unit who can learn capture and I cannot say for sure that the other versions don't have the same issue. (You could also use Einherjar Units that aren't based off of a character/Avatar)
What do you guys think? Do you have anyways that are better than mine (Probably), any of your own? Feel free to talk about them below in the comments!
Complete Registration: You would have to show all possible skills on the character to make sure Aptitude (Unless applicable) hasn't been used and there are no hacked skills, along with showing parents (If applicable) and their skills to make sure that the skills were passed down were legit. The issue here is clear. No one has time to do all that for one character let alone, 'bout 8? Not to mention it takes away the element of surprise as everyone would know you army. (This would also have a banned characters list, if needed. But honestly? Get some Wyrmblades for getting rid of Kana.)
Only Captured Units: This would be where you would only use units you have captured and have gotten to join your army. That way, it would be difficult (And perhaps impossible if Captured Units can't copy skills) to get a hacked skill and certainly easy to point out. The issue here is the fact that, at chapter 22 Birthright (Which is where I am) there is only one unit who can learn capture and I cannot say for sure that the other versions don't have the same issue. (You could also use Einherjar Units that aren't based off of a character/Avatar)
What do you guys think? Do you have anyways that are better than mine (Probably), any of your own? Feel free to talk about them below in the comments!