Artisan
Hard At Work
Forum Moderator
v See this first v
Dang I might feel disappointed. "It feels more like Brawl than Melee... It's 1/4 faster than Brawl... It feels more like Brawl than Melee... Frame buffer for online play." I have mixed feelings, I love how Melee played and the freedom you get however in Brawl the game was the polar opposite where the special moves were designed to have you play cautiously, meaning you were forced into the move once you've used it. I am all for the Melee playstyle more than anything however Sakurai compromised his ways and still wanted beginner players to have fun in the party game. I like the idea of defensive play and I don't see much wrong with it (besides Sakurai said certain Melee mechanics broke the balance) although I don't like using special moves and being trapped in them. Shielding/rolling is basically required in any strategy you want to make up in order to keep yourself from not taking too much damage. And I am a little relieved as the 3DS version would have some control feel issues (just because it is a Circle Pad and not an analog stick). Honestly I can see there being SSB4 mods once again so what are you thoughts?