Ideas you have for Smash Characters and Stages

  • Thread starter Benny115
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Benny115

Smasher, ACNL Mayor, PKMN Trainer,
Towns Folk
Here post your ideas you had for characters and stages, list what the characters attacks are and the final smash. As for stages list what game they're from and if there's any map interactions.
 
My idea for a character was Quote from Cave Story. His default attacks would be a sword swing. His smashes would be a upgraded sword. His up B would be a booster for recovery. His side B would be the Rocket launcher, similar to Samus if you hold B it would be a more powerful attack. Just B would be the Spur, a laser that gets more powerful the longer you hold the button. Down B would be a shield made of bubbles, destroying anything that touches them and harming opponents, although using it too long will launch the bubbles and not allowing Quote to use them again til they recharge.
 
Palm Tree Paradise from WL4. It would work like the Mushroomy Kingdom stage however instead of looping back to the beginning the stage scrolls back to the start and then goes forward again.

And I'm taking a page from Project M, as characters should be able to slightly alter their physical attacks or special attacks by taunting (Ex. Samus because in her games she has a lot of items at her arsenal).
 
I always found it weird how in most of her games she had a rapid fire blaster but in smash she doesn't.
Palm Tree Paradise from WL4. It would work like the Mushroomy Kingdom stage however instead of looping back to the beginning the stage scrolls back to the start and then goes forward again.

And I'm taking a page from Project M, as characters should be able to slightly alter their physical attacks or special attacks by taunting (Ex. Samus because in her games she has a lot of items at her arsenal).
 
How about Haru Glory from the anime series "Rave"?
The potential for this character is enormous, and his attacks (like Megaman) could be derived from his series.
It's there Nintendo, pick it up, and do it!
 
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