Here is some of the differences that they poit out :
Record Breaker:
The game will include difficulty settings, consisting of Blessed (easy) and Apocalypse (normal). The Blessed difficulty setting allows the player's characters to do more damage and take less damage, while receiving more Macca and experience. Apocalypse difficulty is in line with that of the original game.
The StreetPass function allows a player to pass by other players who also have the game. Each passed player will bestow one random demon in the player's current stock or party with a random bonus stat point.
Over clocked:
Aside from the story expansion with the 8th Day scenarios, the Demon Compendium makes a return in Overclocked, allowing the player to register and resummon his own customised demons rather than continuously repurchase them from auctions. Over 20 new demons have also been added to the game, including several powerful demons of races like
Fairy and
Beast to give the player a suitably high-leveled demon from those races to feasibly use in the endgame and 8th Days.
More
skills are also implemented, including a larger variety of Physical skills to encourage use of strength-oriented playable characters. Training team leaders has also become less of a hassle as, like in
Devil Survivor 2, all team leaders, active or not, receive some EXP when one team wins a battle. The Watchful and Vigilant skills, when cracked and assigned, can boost the EXP gain to speed up the leveling of those behind in levels.
A
title and rewards system is also implemented to reward players for good performance during the game and also to slowly unlock post-game bonuses as the player accumulates these points. Along with these new changes, the player can now choose the game's difficulty level (Easy or Normal) depending on their tastes.