So the clip above came from a web show called Zero Punctuation, where a guy named Yahtzee explains really quickly why he hates pretty much every game ever (with a few exceptions). But the episode that this is from got me wondering, what's something about the game industry that you hate, but shows no signs of going away? I personally hate bug patches now. It seems like games now are more glitchy then ever, all thanks to people think that bugs can be patched away at a later date.
I could write a whole encyclopedia about every single thing I hate about the gaming industry. But I'll post a few things featured in that encyclopedia, so the post will remain compact enough:
-Extreme fanboyism. Though indirect, it's just a pain to have to have to deal with extreme fanboys who argue that everything you have, as long as it's not like them sucks. And sadly, every gaming company has its extreme fanboys (Yes, even Nintendo).
-Region-Lock. This is Nintendo's disease, honestly. Why do they force us to play games only out in our region, and why don't they allow us to access other region's eShops ? They're just endorsing hackers and customers to either go for the piracy solution (meaning it's way worse for any kind of studio), or the find an exploit and make money off it (looking at you, Ninjhax exploit) like crazy in attempt to break the Region-Lock.
-Season Pass and DLC. I just can't blame enough the guy who decided to invent this monstrosity. It's because of that guy that studios goes like "Take your time, guys; everything not made before the deadline will be featured as a DLC, so we'll make more money off our game!".
-Give more love to a region than to another. This time, without exception, Sony, Nintendo and Microsoft are concerned. While Japanese people won't care about it, it's sad to see that some regions are almost "hated" when it comes to gaming.
(NA doesn't get the regular N3DS, Europe's CN is total garbage, Australia gets no games). Blame the gaming industry for it.
-Making sequels of sequels aka AAA-Games recycling. I won't mention any game, but it's a shame to see some games being released each year with almost no improvements or new ideas/features. It's as if you were buying a game, and one year later, you'd be buying the same game, but disguised.
-Not listening to their fanbase. Of course, listening to fanbases can be dangerous, but think twice: If that makes more people satisfied, and if the execution is great, why not try ? It's a Risk vs. Reward relation.
That's just to quote a few? I'm not for Sony, Microsoft, Nintendo or any gaming company when making this judgement, but damn, sometimes, seeing those mistakes being made every single time almost makes me want to re-sell my consoles and switch to the computer.