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I thought games were supposed to be fun?? >w<
I thought games were supposed to be fun?? >w<
It's an optional difficulty mode for people who weren't satisfied by the original difficulty. If you don't want a challenge, you don't really have to choose itSo beats me what the appeal is.
It's an optional difficulty mode for people who weren't satisfied by the original difficulty. If you don't want a challenge, you don't really have to choose it
It's like Fire Emblem's Lunatic+ difficulty. People want a challenge. It's not for everyone, especially casual players.Sure, they can include whatever mode they want so people have that option to be masochistic, but I don’t see the point from my perspective.
I watched a video on that. It's basically different from easier modes because of stats alone. If you want to win I think you'll have to take advantage of crit RNG on bosses. While doable by a handful of people, I wouldn't call it fun. Zelda I can understand because interactions and your survival is all up to you as a player and you have multiple weapons to use and multiple enemy variations (not sure about in this game but say Master Quest in OoT). You aren't confined to, say, not seeing where your enemies can travel to. Diminishing party because they all keep dying and you can't bring them back.It's like Fire Emblem's Lunatic+ difficulty. People want a challenge. It's not for everyone, especially casual players.