Marc's Pokemon Sword/Shield IV Breeding and Move Tutor Shop

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Marc

Marc

"Marc's the sugar daddy of gaming" - Artisan 2020
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Special Offers:
Must Get Galar Bundle (60 Play Coins)​

Pokemon IV Breeding:

Common Pokemon: 15 PC
Rare Pokemon: 35 PC (Pokemon with low encounter rates)
Egg Moves: +2 PC per egg move (you will use)
Specific Poke Ball: +5 PC

Let me know the IV spread and the nature of the Pokemon you'd like, along with any other information (eg. nickname).

Move Tutoring:

TRs are one-time use items in Pokemon Sword and Pokemon Shield. If you need one of these moves on your Pokemon, post in this thread. I'll be charging 5 Play Coins per move. We'll trade via Link Code in the game.

When requesting, please fill out the form:
Code:
IGN:
TR #1:
Once I've approved of your order, you will send the Play Coins and we'll discuss a time/date to trade.

Technical RecordTypeMove Description
TR00 Swords DanceNormalA frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
TR01 Body SlamNormalThe user drops onto the target with its full body weight. This may also leave the target with paralysis.
TR02 FlamethrowerFireThe target is scorched with an intense blast of fire. This may also leave the target with a burn.
TR03 Hydro PumpWaterThe target is blasted by a huge volume of water launched under great pressure.
TR04 SurfWaterThe user attacks everything around it by swamping its surroundings with a giant wave.
TR05 Ice BeamIceThe target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TR06 BlizzardIceA howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TR07 Low KickFightingA powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
TR08 ThunderboltElectricA strong electric blast crashes down on the target. This may also leave the target with paralysis.
TR09 ThunderElectricA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TR10 EarthquakeGroundThe user sets off an earthquake that strikes every Pokémon around it.
TR11 PsychicPsychicThe target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
TR12 AgilityPsychicThe user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
TR13 Focus EnergyNormalThe user takes a deep breath and focuses so that critical hits land more easily.
TR14 MetronomeNormalThe user waggles a finger and stimulates its brain into randomly using nearly any move.
TR15 Fire BlastFireThe target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
TR16 WaterfallWaterThe user charges at the target and may make it flinch.
TR17 AmnesiaPsychicThe user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
TR18 Leech LifeBugThe user drains the target's blood. The user's HP is restored by half the damage taken by the target.
TR19 Tri AttackNormalThe user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.
TR20 SubstituteNormalThe user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TR21 ReversalFightingAn all-out attack that becomes more powerful the less HP the user has.
TR22 Sludge BombPoisonUnsanitary sludge is hurled at the target. This may also poison the target.
TR23 SpikesGroundThe user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
TR24 OutrageDragonThe user rampages and attacks for two to three turns. The user then becomes confused.
TR25 PsyshockPsychicThe user materializes an odd psychic wave to attack the target. This attack does physical damage.
TR26 EndureNormalThe user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TR27 Sleep TalkNormalWhile it is asleep, the user randomly uses one of the moves it knows.
TR28 MegahornBugUsing its tough and impressive horn, the user rams into the target with no letup.
TR29 Baton PassNormalThe user switches places with a party Pokémon in waiting and passes along any stat changes.
TR30 EncoreNormalThe user compels the target to keep using the move it encored for three turns.
TR31 Iron TailSteelThe target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
TR32 CrunchDarkThe user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
TR33 Shadow BallGhostThe user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TR34 Future SightPsychicTwo turns after this move is used, a hunk of psychic energy attacks the target.
TR35 UproarNormalThe user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
TR36 Heat WaveFireThe user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
TR37 TauntDarkThe target is taunted into a rage that allows it to use only attack moves for three turns.
TR38 TrickPsychicThe user catches the target off guard and swaps its held item with its own.
TR39 SuperpowerFightingThe user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
TR40 Skill SwapPsychicThe user employs its psychic power to exchange Abilities with the target.
TR41 Blaze KickFireThe user launches a kick that lands a critical hit more easily. This may also leave the target with a burn.
TR42 Hyper VoiceNormalThe user lets loose a horribly echoing shout with the power to inflict damage.
TR43 OverheatFireThe user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
TR44 Cosmic PowerPsychicThe user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
TR45 Muddy WaterWaterThe user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
TR46 Iron DefenseSteelThe user hardens its body's surface like iron, sharply raising its Defense stat.
TR47 Dragon ClawDragonThe user slashes the target with huge sharp claws.
TR48 Bulk UpFightingThe user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
TR49 Calm MindPsychicThe user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TR50 Leaf BladeGrassThe user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.
TR51 Dragon DanceDragonThe user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
TR52 Gyro BallSteelThe user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
TR53 Close CombatFightingThe user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
TR54 Toxic SpikesPoisonThe user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
TR55 Flare BlitzFireThe user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
TR56 Aura SphereFightingThe user lets loose a blast of aura power from deep within its body at the target. This attack never misses.
TR57 Poison JabPoisonThe target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
TR58 Dark PulseDarkThe user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
TR59 Seed BombGrassThe user slams a barrage of hard-shelled seeds down on the target from above.
TR60 X-ScissorBugThe user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TR61 Bug BuzzBugThe user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.
TR62 Dragon PulseDragonThe target is attacked with a shock wave generated by the user's gaping mouth.
TR63 Power GemRockThe user attacks with a ray of light that sparkles as if it were made of gemstones.
TR64 Focus BlastFightingThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
TR65 Energy BallGrassThe user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
TR66 Brave BirdFlyingThe user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
TR67 Earth PowerGroundThe user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
TR68 Nasty PlotDarkThe user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
TR69 Zen HeadbuttPsychicThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.
TR70 Flash CannonSteelThe user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
TR71 Leaf StormGrassThe user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
TR72 Power WhipGrassThe user violently whirls its vines, tentacles, or the like to harshly lash the target.
TR73 Gunk ShotPoisonThe user shoots filthy garbage at the target to attack. This may also poison the target.
TR74 Iron HeadSteelThe user slams the target with its steel-hard head. This may also make the target flinch.
TR75 Stone EdgeRockThe user stabs the target from below with sharpened stones. Critical hits land more easily.
TR76 Stealth RockRockThe user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
TR77 Grass KnotGrassThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
TR78 Sludge WavePosionThe user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
TR79 Heavy SlamSteelThe user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
TR80 Electro BallElectricThe user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
TR81 Foul PlayDarkThe user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
TR82 Stored PowerPsychicThe user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
TR83 Ally SwitchPsychicThe user teleports using a strange power and switches places with one of its allies.
TR84 ScaldWaterThe user shoots boiling hot water at its target. This may also leave the target with a burn.
TR85 Work UpNormalThe user is roused, and its Attack and Sp. Atk stats increase.
TR86 Wild ChargeElectricThe user shrouds itself in electricity and smashes into its target. This also damages the user a little.
TR87 Drill RunGroundThe user crashes into its target while rotating its body like a drill. Critical hits land more easily.
TR88 Heat CrashFireThe user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move's power.
TR89 HurricaneFlyingThe user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
TR90 Play RoughFairyThe user plays rough with the target and attacks it. This may also lower the target's Attack stat.
TR91 Venom DrenchPoisonOpposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.
TR92 Dazzling GleamFairyThe user damages opposing Pokémon by emitting a powerful flash.
TR93 Darkest LariatDarkThe user swings both arms and hits the target. The target's stat changes don't affect this attack's damage.
TR94 High HorsepowerGroundThe user fiercely attacks the target using its entire body.
TR95 Throat ChopDarkThe user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.
TR96 Pollen PuffBugThe user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.
TR97 Psychic FangsPsychicThe user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.
TR98 LiquidationWaterThe user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
TR99 Body PressFightingThe user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
 
Last edited:
Wat. One TiMe UsE?!?1!
 
Wat. One TiMe UsE?!?1!
Yea. They're called TRs. The game has TMs which are unlimited and TRs which are one-time use only.
 
Now offering IV breeding in Pokemon Sword and Pokemon Shield.
 
I don't actually have Sword yet, but can I put in an order for Charmander for tomorrow anyhow?

If so, can I get one with IV's in all but Attack and Defence, with a Mild nature? Not really sure on what TRs or TMs I'd use so I'll just teach is as I progress the game.
 
I don't actually have Sword yet, but can I put in an order for Charmander for tomorrow anyhow?

If so, can I get one with IV's in all but Attack and Defence, with a Mild nature? Not really sure on what TRs or TMs I'd use so I'll just teach is as I progress the game.
So 31/x/x/31/31/31 with mild nature right? Are you sure about the ATK stat IVs since Mild nature doesn't lower ATK?
 
So 31/x/x/31/31/31 with mild nature right? Are you sure about the ATK stat IVs since Mild nature doesn't lower ATK?
I chose Mild since that lowered Defence but if you think Modest is better, then please. It's been a while :/
 
I chose Mild since that lowered Defence but if you think Modest is better, then please. It's been a while :/
For single player it might help if you want to take advantage of both ATK and SP ATK moves. It can learn dragon claw, fire fang and fire blitz so it's not out of the question. But an IV spread like 31/31/x/31/31/31 would be better for the Mild nature.

Would you like that?
 
For single player it might help if you want to take advantage of both ATK and SP ATK moves. It can learn dragon claw, fire fang and fire blitz so it's not out of the question. But an IV spread like 31/31/x/31/31/31 would be better for the Mild nature.

Would you like that?
Sure, yeah. I wasn't sure how easy it was to IV breed so I only went for 4, but if that works then cool. If you can teach it any of those moves from the get-go, then I'm happy to pay it too.
 
  • #10
Sure, yeah. I wasn't sure how easy it was to IV breed so I only went for 4, but if that works then cool. If you can teach it any of those moves from the get-go, then I'm happy to pay it too.
Only Charizard can learn 'em so you'll have to visit the Move Tutor at any of the Pokemon Centers to relearn it after you evolve it.

It'll cost ya 15 PC. Any nicknames?
 
  • #11
Only Charizard can learn 'em so you'll have to visit the Move Tutor at any of the Pokemon Centers to relearn it after you evolve it.

It'll cost ya 15 PC. Any nicknames?
Yeah, call it Charlizard please.
 
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  • #12
Yeah, call it Charlizard please.
Your Charlizard is ready for pickup whenever \o/
 
  • #13
Your Charlizard is ready for pickup whenever \o/
Thank you! Now I just need my switch to arrive and not get sent somewhere else by mistake.
 
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  • #14
I'll request the Pokemon that evolves into Centiskorch, with a Jolly or Adamant nature, and a Timid Deino with Taunt please, however, I'll likely be picking them up in a week or so.
 
  • #15
I'll request the Pokemon that evolves into Centiskorch, with a Jolly or Adamant nature, and a Timid Deino with Taunt please, however, I'll likely be picking them up in a week or so.
Got 'em already :3 I just need to pass taunt to the dark baby dragon.
 
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  • #16
  • #17
what would it cost to get a 4-6 IV ditto?
 
  • #18
what would it cost to get a 4-6 IV ditto?
You can't hatch a Ditto lol, so it's not included in my breeding shop. I have one with a Mild nature with perfect HP, DEF, ATK and Speed. SP ATK and SP DEF are rated as Decent. I'm willing to sell it for 35 PC.
 
  • #19
You can't hatch a Ditto lol, so it's not included in my breeding shop. I have one with a Mild nature with perfect HP, DEF, ATK, and Speed. SP ATK and SP DEF are rated as Decent. I'm willing to sell it for 35 PC.
sorry im dumb i knew you couldn't hatch one so IDK how i forgot that, ill think about it, cause i have a method of getting a really good ditto but i havent tried it yet.
 
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  • #20
sorry im dumb i knew you couldn't hatch one so IDK how i forgot that, ill think about it, cause i have a method of getting a really good ditto but i havent tried it yet.
You should share it when you try it out :eyes:

I have some methods too and I plan to write them out and publish 'em here once I get the time.
 
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