Demon_skeith
Hiding in yo PC looking at yer files!
Towns Folk
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I think they should add a time caster class where the character can either expand or lower the amount of spaces another character can move.
That would be cool. They could also allow characters that already moved to move again (like dancers do), or prevent an enemy from moving for a turn.
That would be cool. They could also allow characters that already moved to move again (like dancers do), or prevent an enemy from moving for a turn.
That would be too powerful and would probably upset the balance. I don't really know how that could be implemented well in the game tbh.what about a super tank class, that can redirect attacks towards hit ansd reflect them back?
I think if anything though, the Counter skill basically describes the kind of thing you were going for while being fairly balanced. Not sure we need a separate class for thatyeah maybe if his skills only effect a certain number of tiles, like when an enemy attacks a character in the tragete tiles he redirects the attack . that would still be strong. maybe hed be less overpowered if it was vulnerable to weapons or magic