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Otaku no sensō (Geek's War)

Discussion in 'Role Playing' started by Tohru, Oct 6, 2017.

  1. Tohru

    Tohru Kobayashi! Towns Folk

    Play Coins:
    4 coins
    So, you are a geek! That's totally okay because I have the perfect RP for you!
    Geek's War!
    A basic take on RPGs, you must survive through the hoards of enemies in your way in this knock-off of a MMORPG!

    A ]nice support character and great for the team! Just be warned that they need extra protection!

    Mana Transfer: All team members except mages, gain 7 AP
    Teleport: The mage can avoid an enemy and still get XP. (No Epic Bosses)
    Invisibility: The mage can avoid all enemy contact and PVP for 2 hours!
    Mana Shield: The mage prevents the loss of HP to themselves (Costs 3 MP per 1 HP)
    Cheat Death: A fallen teammate (other than the mage) can reroll the cursed die but must accept the new outcome.
    Time Warp: The mage can redo a battle!
    Fountain of Mana: A teammate who isn't a mage replenishes all of their AP.
    Clairvoyance: The mage's team gets an advantage against all enemies. (2 times damage)
    Mage Circle: All team members cannot be defeated, only left with 1 HP for one battle!

    A well-rounded character with lots of protection! Just try to put this one on the front lines!

    Protect 1: The warrior can take up to 10 damage instead of their teammate. receiving only 80% of the initial damage
    First Aid: The warrior gains 1 HP for each level they have, but always gains at least 5 HP
    Hunting: The warrior can get 1/2 HP back!
    Protect 2: The warrior can take up to 20 damage instead of their teammate, receiving only 65% of the initial damage.
    Ambush: The warrior can battle an enemy with 2 times attack.
    Counter Attack: The warrior can get away with getting ambushed!
    Protect 3: The warrior can take up to 30 damage instead of their teammate, receiving only 50% of the initial damage!
    Frontal Assault: All team members get Times 3 damage to all enemies for 1 day.
    Secret Weapon: The warrior can use the 2 times XP multiplier!

    Well, it heals, really nice to have on the team!

    Heal 1: A teammate gains 10 HP
    Sainthood: The healer can get a good luck charm for 1 battle
    Ardent Faith: The healer can avoid the Wheel of Destiny
    Heal 2: A teammate gains 20 HP
    Favor of the Gods: The healer can be revived without losing progress in a battle.
    Revive: When a teammate (not including the healer) falls to 0 HP, they avoid all penalties and come back to life with 1 HP.
    Heal 3: A teammate gains 30 HP.
    Healing Circle: All team members other than the healer, gain 15 HP.
    Prayer: The healer can get an item 25% off!

    The Smarts: More money!
    The Protectors: More defense!
    The Hunters: More health!
    The Powerful: More damage!

    I will give you the code and you can change the account passcode!
    Last edited: Oct 10, 2017
  2. Tohru

    Tohru Kobayashi! Towns Folk

    Play Coins:
    4 coins
    Bumpy Bump!
  3. Tohru

    Tohru Kobayashi! Towns Folk

    Play Coins:
    4 coins
    Bumpy Bump!
  4. Tohru

    Tohru Kobayashi! Towns Folk

    Play Coins:
    4 coins
    Bumpy Bump!
  5. Tohru

    Tohru Kobayashi! Towns Folk

    Play Coins:
    4 coins
    Boopy Doopy Bumpy!