ZEN
Illuminaughty
Towns Folk
Would you enjoy a fire emblem game that has different ways to end a story? Or perhaps certain situations would end the game there, and encourage different playthroughs? Not all of which have to do with death, but perhaps sudden peace/resolution, while your save file is still young, or constant war 'till your custom warrior retires as a war rages on. I would find this concept appealingly delightful, and, like i said, encourage restarts and different playthroughs. I personally think This isn't a bad idea. What do you think?