RPG Adventure Bar Story coming to 3ds! (FOOD FOCUSED GAME!)

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Kaidan

Kaidan

Defying gender roles since 1999! ✿✿
Towns Folk
Yay!~
Adventure Bar Story is a smartphone RPG, and developer RideOn Games has confirmed that it is cmoing to the 3DS — in Japan, at least.

The game places you in the shoes of a tavern owner who is resisting a hostile takeover from a rival businessman. The only way to prevent your beloved establishment from going under is to cook some amazing new meals to attract more customers, and this is achieved by venturing out into the wilderness and fighting monsters in order to locate special ingredients.

Over 400 different dishes are on offer, and finding them all naturally takes a lot of effort. During your quest you'll be able to improve your bar's ranking, and levelling up your team requires you to cook them some amazing grub — unlike other RPGs, they gain experience through eating food rather than winning in battle.

The game hits the Japanese 3DS eShop on June 25th. Adventure Bar Story is already available in English on iOS and Android, so a localisation of the 3DS version should be a formality.

Here are some screenies from the mobile ver.!~
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Courtesy to NintendoLife for information!
 
Sounds interesting. I've always wanted to gain experience in real life by eating (but you have to pay for/prepare the food so you gain experience from spending gold). So basically you get gold from finding it and possibly when you battle so you get experience from battling and finding gold and choosing what you want to eat. But if you fail does that mean you lose possible experience? But then again you might have to pay for weapons, better things to equip, and it looks like food can be a weapon too (because eventually beating a bird with a fish is very effective). So if you can make food out of your enemies (like say if this was Mario themed I could eat a Goomba and gain experience and possibly take its gold). But the gold is for keeping your business out of business and you have to feed customers too? :confused: Seems like an awfully long wait for the customer if you don't beat the enemies for ingredients in time. But RPGs don't normally have time limits... Oh how food can change a game.
 
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