DarkMatterGaming
BOWSER DROPKICK!
Towns Folk
The World
The world - as known to the habitats of this world - is called Verra. It's much like Earth, bar the industrialization; Verra as a planet relies more on the arcane. Life is supported by what's known as energy, created by natural processes in unknown locations. Energy by itself is one and the same, but once it enters a living being, it begins to develop in subcategories - Natural and Nature energies. As a result, most of the machinery used in the world of Verra doesn't use their equivalent of fossil fuels but rather the energy that's in the air.
The main species that exist on Verra are humans and various wildlife. Humanity has attempted - and to a degree succeeded - to create autonomous robots that use energy in the air as fuel. As a result, many towns have the occasional robot among the inhabitants.
However, the concept of vehicles is nothing more than carriages and horses; while developments into cars have been conducted, it's been overall agreed by leaders in government that they're more damaging to the environment they live in than productive.
Energies and Descriptions
Energy comes into the world with a predetermined "destiny" - while it's all one and the same, it comes from sources of a specific 'nature.' These sources are - as stated - unknown to human location, albeit research has been conducted to attempt locating them. They're the fuel of the world, powering farm machinery or the weapons that castles use to protect themselves.
Energy in living beings exists in what's referred to as a 'pool.' Every being can hold a certain capacity before they're simply not able to hold more. However, multiple pools do exist - one for the natural energy, the largest - and multiple for nature energies, generally smaller but more focused. Beings usually have up to one o two pools of nature energy, but it's been recorded that more have been used.
As a trade off for existing in the bodies of beings, energy flows throughout much like blood. As a result, crippling an arm may result in energy never flowing back to that arm, even if it makes a full recovery. In order to channel energy, it needs to find a channel out, so in that event the arm is effectively crippled for energy attacks.
The nature energies known so far include Fire, Water, Earth, Electricity, Ice, Steel, Wind and Wood. Many of these elements are combined together to
Note: In order to request a new nature energy, you must message me the concept for the energy; I will not be accepting these initially.
Plot
Life has been peaceful on Verra; the last great war ended roughly one year ago with no major casualties on either sides, and the daily routine has been restored. However, all does not sit well within the world; a dark presence has been noted by many people and as a result tensions have began to rise yet again, with blame being shunted onto each other. Rumors have spread that this presence is hunting for not just the sources of nature energies, but rather the source of all energy. With little leads to go off, and government having little power in this situation, citizens have taken it upon themselves to find this presence. Whether to find and defeat the presence or join it's quest are up to the people, however...
Rules
1. Typical RP rules; no godmodding, no calling hits, the like.
2. Max of 2 characters per person.
3. Killing is not allowed unless both parties agree to it.
4. Plot advances must be run by me first as to avoid some sort of plot coagulation. I'm not nonnegotiable here.
Write "I have read and will follow the rules." at the bottom of your sheet to prove you will follow these rules.
Character Sheet
Notes: Appearance can be either an image of the character or a description! Any plot events that change the appearance (not like new clothing, rather the entire appearance changing) or reveal new aspects of a character results in an updated character sheet.
Nature energies are limited to a max of 2 per character unless requested otherwise.
Name:
Age:
Biography:
Appearance:
Affiliation:
Weapon(s):
Energies
My character will be in my following post.
The world - as known to the habitats of this world - is called Verra. It's much like Earth, bar the industrialization; Verra as a planet relies more on the arcane. Life is supported by what's known as energy, created by natural processes in unknown locations. Energy by itself is one and the same, but once it enters a living being, it begins to develop in subcategories - Natural and Nature energies. As a result, most of the machinery used in the world of Verra doesn't use their equivalent of fossil fuels but rather the energy that's in the air.
The main species that exist on Verra are humans and various wildlife. Humanity has attempted - and to a degree succeeded - to create autonomous robots that use energy in the air as fuel. As a result, many towns have the occasional robot among the inhabitants.
However, the concept of vehicles is nothing more than carriages and horses; while developments into cars have been conducted, it's been overall agreed by leaders in government that they're more damaging to the environment they live in than productive.
Energies and Descriptions
Energy comes into the world with a predetermined "destiny" - while it's all one and the same, it comes from sources of a specific 'nature.' These sources are - as stated - unknown to human location, albeit research has been conducted to attempt locating them. They're the fuel of the world, powering farm machinery or the weapons that castles use to protect themselves.
Energy in living beings exists in what's referred to as a 'pool.' Every being can hold a certain capacity before they're simply not able to hold more. However, multiple pools do exist - one for the natural energy, the largest - and multiple for nature energies, generally smaller but more focused. Beings usually have up to one o two pools of nature energy, but it's been recorded that more have been used.
As a trade off for existing in the bodies of beings, energy flows throughout much like blood. As a result, crippling an arm may result in energy never flowing back to that arm, even if it makes a full recovery. In order to channel energy, it needs to find a channel out, so in that event the arm is effectively crippled for energy attacks.
- Natural Energies
- Nature Energies
The nature energies known so far include Fire, Water, Earth, Electricity, Ice, Steel, Wind and Wood. Many of these elements are combined together to
Note: In order to request a new nature energy, you must message me the concept for the energy; I will not be accepting these initially.
Plot
Life has been peaceful on Verra; the last great war ended roughly one year ago with no major casualties on either sides, and the daily routine has been restored. However, all does not sit well within the world; a dark presence has been noted by many people and as a result tensions have began to rise yet again, with blame being shunted onto each other. Rumors have spread that this presence is hunting for not just the sources of nature energies, but rather the source of all energy. With little leads to go off, and government having little power in this situation, citizens have taken it upon themselves to find this presence. Whether to find and defeat the presence or join it's quest are up to the people, however...
Rules
1. Typical RP rules; no godmodding, no calling hits, the like.
2. Max of 2 characters per person.
3. Killing is not allowed unless both parties agree to it.
4. Plot advances must be run by me first as to avoid some sort of plot coagulation. I'm not nonnegotiable here.
Write "I have read and will follow the rules." at the bottom of your sheet to prove you will follow these rules.
Character Sheet
Notes: Appearance can be either an image of the character or a description! Any plot events that change the appearance (not like new clothing, rather the entire appearance changing) or reveal new aspects of a character results in an updated character sheet.
Nature energies are limited to a max of 2 per character unless requested otherwise.
Name:
Age:
Biography:
Appearance:
Affiliation:
Weapon(s):
Energies
- Nature Energies:
- Offensive:
- Defensive:
- Miscellaneous:
My character will be in my following post.