TheSpiritedWarrior
Never gives up a fight
Towns Folk
It is so NOT possible to do without it sucking, here's why
1) you can't replicate what the analog triggers did for that game with the touch pad or using the analog stick for FLUDD, it would just make the control scheme suck....its not just on or off, you control small bursts of water, large bursts of water, and it would be gimped (real shame cause the game looked gorgeous on GCN, imagine that shyt in HD!) (just think how much FPS games suck when you have to use a D-pad instead of analog, sure its possible, but it still sucks!)
2) Even if they did do it with gimped controls, it will just bring more attention to the fact that they didn't include analog triggers on their new system in the first place and every reviewer would rip on that in their reviews for the game...and I don't think thats publicity they want..I could picture the quotes now : "leave it to Nintendo to take 2 steps forward and one step back!", or some sarcastic <censored> like that....they axed this re-make when they axed analog triggers!
1) you can't replicate what the analog triggers did for that game with the touch pad or using the analog stick for FLUDD, it would just make the control scheme suck....its not just on or off, you control small bursts of water, large bursts of water, and it would be gimped (real shame cause the game looked gorgeous on GCN, imagine that shyt in HD!) (just think how much FPS games suck when you have to use a D-pad instead of analog, sure its possible, but it still sucks!)
2) Even if they did do it with gimped controls, it will just bring more attention to the fact that they didn't include analog triggers on their new system in the first place and every reviewer would rip on that in their reviews for the game...and I don't think thats publicity they want..I could picture the quotes now : "leave it to Nintendo to take 2 steps forward and one step back!", or some sarcastic <censored> like that....they axed this re-make when they axed analog triggers!