Ultimate team

  • Thread starter inferno
  • Start date
inferno

inferno

Gamings Soul reaper
Towns Folk
Hey guys I am constructing the ultimate Pokemon Oras team.
I would like your help on what Pokemon should be in the team. I have a absol and a tallonflame already. Please tell me what you want me too o get. I would like a Pokemon of 2 types and no moves other than ones that inflict damage. When I am done you will all get the opportunity to battle this team. Have fun.
 
Hey guys I am constructing the ultimate Pokemon Oras team.
I would like your help on what Pokemon should be in the team. I have a absol and a tallonflame already. Please tell me what you want me too o get. I would like a Pokemon of 2 types and no moves other than ones that inflict damage. When I am done you will all get the opportunity to battle this team. Have fun.
You sure about this? You do realize you're giving up all options that involve stat boosting, recovering, crippling, setups, and traps for the opponent? Although if you still insist on it, I think running a few Assault Vest sets would be beneficial for you.

Another thing is what type of team do you plan on making? I'm assuming you want to do something full offensive because of the condition pressed above. But even those teams could use some Swords Dances or Nasty Plots to make your team more threatening. If you want I can show you a few things about that on Pokemon Showdown.
 
You sure about this? You do realize you're giving up all options that involve stat boosting, recovering, crippling, setups, and traps for the opponent? Although if you still insist on it, I think running a few Assault Vest sets would be beneficial for you.

Another thing is what type of team do you plan on making? I'm assuming you want to do something full offensive because of the condition pressed above. But even those teams could use some Swords Dances or Nasty Plots to make your team more threatening. If you want I can show you a few things about that on Pokemon Showdown.
There stats will be eved. And I only need 2 more spots and I'm doing it so I have different types.
 
I would like a Pokemon of 2 types and no moves other than ones that inflict damage.

There goes the "Ultimate"

Status moves are really important in competitive play, even the most hyper offesive teams use them, specially in some Pokémons that don't need 3-4 damaging moves. (Example: Mega Charizard only really needs Flare Blitz and Dragon Dance (and Earthquake, unless you have something to deal with Heatran already), so giving the 2 move slots can be a waste, so instead, you can give him moves like Dragon Dance, Roost, Swords Dance, Will-O-Wisp, Tailwind, etc, that can be more useful in your set)

Well, you want to make a team with Absol and Talonflame, that's a nice core (Hopefully you mean Mega Absol and not regular Absol, you shouldn't use Absol unless you are playing in the RU metagame, also Mega Absol is just way cool looking, is one of the most Handsome megas with Gallade and Ampharos imo)

Anyways, let's see what we have

absol-mega.gif
talonflame.gif


I can see these 2 having some nice synergy, Talonflame takes out the fast offensive mons, and checks Fighting types that are threatening to Mega Absol, while Mega Absol can be used as a powerfull Stallbreaker that checks more Bulky teams that Talonflame have some problem handeling

absol-mega.png

Absol-Mega @ Absolite
Ability: Magic Bounce
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Sucker Punch
- Knock Off
- Play Rough
- Swords Dance

This set does amazing against stall, it can set up against mons that ussualy are a pain for offensive Pokémon (like Mega Sableye) and beat them 1v1.
Jolly nature + 252 Evs in speed is to outspeed everything you can, 252 is to hit hard, specially after a Swords Dance (which duplicates your attack in one turn) while the 4 SpD makes Download Porygon-Z get a Attack boost instead of SpA one.
Sucker Punch gives you priority, Knock Off is an amazing spamable move, and Play Rough gives you coverage

talonflame.png

Talonflame @ Sharp Beak
Ability: Gale Wings
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Brave Bird
- Flare Blitz
- Roost
- Swords Dance

This set does amazing against offense, and is the best partner you could wish for Mega Absol, it can take on the Fighting types and any pokemon faster than 361 speed that are scary for Mega Absol, and also can set up and clean in the late game.
Roost gives you longevity (you need it when playing Talonflame)

Now we have the main 2 sweepers, lets see what can help them

raikou.gif
rotom-wash.gif

Having a bulky electric check is amazing here, and these two can help you with that
If you want to go more offensive, go for Raikou, if you want to go more Balanced, go with Rotom

Now you need something to take hazards out, since they can be pretty annoying when you have a Talonflame in your team

latios.gif
starmie.gif
excadrill.gif
latias.gif

Any of these helps a lot, if you picked Raikou as your electric type, then you should pick Lati@s or Starmie, since they give you an effective Water check, if you picked Rotom, pick between Lati@s and Sand Rush Excadrill
Latios gives you a more offensive presence, while Latias gives some bulk and Healing wish, that may come handy in a match

Now we want a Stealth Rocker, and there are plenty of mons that can help you with that, for this team, I recomend you any of these

landorus-therian.gif
garchomp.gif
hippowdon.gif


Landorus gives you U-Turn + Intimidate + Levitate which can be quite good for this team, specially if you picked Starmie as your hazard removal. Garchomp can be quite amazing as a lead, it punishes Volt-Turn and Pokémon like Scizor and non Ice Punch Mega Lopunny, that can be threatening for Absol. You should only use Hippowdon if you picked Sand Rush Drill, otherwise, Chomp and Lando are quite a superior option in this team.

Finally the team seems quite strong right now, so the 6th Pokémon is going to be here to fix some hole we left out.

scizor.gif
jirachi.gif
excadrill.gif
metagross.gif
lucario.gif
gengar.gif


A strong steel type is what we need.

Scizor, Scarf Jirachi, Scarf Drill, Metagross and Lucario can give you the team slot you need.
If you picked Sand Drill as your spinner, and Hippowdon as your Stealth Rocker, the going for Gengar is a great idea, thanks to its Offensive synergy with Mega Absol, and the fact that you already have a Steel type in your team.


Hopefully this helps you, once you decide what Pokémon you want to use, tell me so I can help you withthe EVs spread and sets.

Have a nice day Ü


 
I already have most of my teams moves and Pokémon paned out. I only need 2 more Pokémon and that is up to you guys but pleased follow my guidelines. This team will be with your help but. Keep it to my guide lines. I still need a water type and another type that is not of the following. Thank you for the people that have already posted to this they are just not quite what I'm looking for.
The Pokémon types I need:
Steel
Fighting
Ice
Poison
Ghost
Fairy.
I would like the Pokémon to be a multi typed and I don't want to do any starters or legendary or mythic Pokémon.
Thank you.
Inferno
 
I already have most of my teams moves and Pokémon paned out. I only need 2 more Pokémon and that is up to you guys but pleased follow my guidelines. This team will be with your help but. Keep it to my guide lines. I still need a water type and another type that is not of the following. Thank you for the people that have already posted to this they are just not quite what I'm looking for.
The Pokémon types I need:
Steel
Fighting
Ice
Poison
Ghost
Fairy.
I would like the Pokémon to be a multi typed and I don't want to do any starters or legendary or mythic Pokémon.
Thank you.
Inferno
Oh, then, if you need help with your team, we need to know all of your members. Maybe a certain Steel type may work in one team, could suck in other, telling you Pokémon names blindlesly is not going to help.

Also, having all your types different is not going to help unless you are using a Stall team, sometimes, there are teams that are amazing with even 3 Pokémon with the same type (Like Water Spam and or Dark Spam)

Finally, why not legendaries? I don't see the reasoning
 
If your not useing mega absol and want a good pure offense set for it, try this:
Absol @ scope lens/razor claw
Jolly
Super luck
252 atk & spd, 4 hp
Night slash, psycho cut, stone edge, hone claws
This setup assures a critical every time unless target is immune to them. That means a 1.5 base multiplier on all attacks. Hone claws is there to make sure that stone edge will hit, but if you don't want to risk fainting while setting that up, replace with shadow claw. As for talonflame, not a lot of good setups have all attacks on them. This might work, though:
Talonflame @ sitris berry
Jolly
Gale wings
252 atk & spd, 4 hp
Flame charge, me first. Brave bird. Acrobatics
This is more about supporting me first than overpowering the opponent. Keep in mind me first is an attack, but only works if you're faster and the target attack this turn, which is why flame charge over flare blitz. Brave bird is there for good damage, and acrobatics for when that makes you use the sitris berry.
 
If your not useing mega absol and want a good pure offense set for it, try this:
Absol @ scope lens/razor claw
Jolly
Super luck
252 atk & spd, 4 hp
Night slash, psycho cut, stone edge, hone claws
This setup assures a critical every time unless target is immune to them. That means a 1.5 base multiplier on all attacks. Hone claws is there to make sure that stone edge will hit, but if you don't want to risk fainting while setting that up, replace with shadow claw. As for talonflame, not a lot of good setups have all attacks on them. This might work, though:
Talonflame @ sitris berry
Jolly
Gale wings
252 atk & spd, 4 hp
Flame charge, me first. Brave bird. Acrobatics
This is more about supporting me first than overpowering the opponent. Keep in mind me first is an attack, but only works if you're faster and the target attack this turn, which is why flame charge over flare blitz. Brave bird is there for good damage, and acrobatics for when that makes you use the sitris berry.

Im that set, you could change the 4HP EVs to Defense or Special Defense, in that way you get an even number of HP, and you take 49% damage for stealth rocks instead of 50%

Also, in doubles Sitrus Berry is pretty good, but in singles using Sharp Beak, Leftovers or no item at all (to get Acrobatics boost)

Also, there is no point on running 2 Flying moves, is kinda redundant
Flame Charge is not really good in talon, you already have super speed AND priority, so is redundant too
Roost somewher is always useful
 
But it meets his condition of only attack moves. If that's the case, then no item on talonflame and drop brave bird for something else (though options for attacks are very limited).
 
  • #10
But it meets his condition of only attack moves. If that's the case, then no item on talonflame and drop brave bird for something else (though options for attacks are very limited).
Oh, I forgot about that lol

For a only damaging moves (not recomended imo) Talonflame, It would be better something like this

Talonflame @ Choice Band
Ability: Gale Wings
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Brave Bird
- Flare Blitz
- U-turn
- Steel Wing

Since he is not using status moves (bad idea), the banded set works perfectly

Brave Bird and Flare Blitz is for STAB, U-Turn is for momentum, and Steel Wing is for Rock types
 
  • #11
Oh yeah, I forgot about that set. I agree with you, though, a lot of pokemon need buff and debuffing moves. As for not useing legendaries, I can think of two reasons:
It's not very creative. We already know they're powerful, so it's no surprise when one absolutely wrecks the opponent.
It takes way too much effort to get a good one without hacking. You potentialy have to fight it 100 or 1000 times to get a good one whereas a perfect or near perfect mon that can breed will only take a little waiting and will probably take less than 50 eggs.
 
  • #12
Oh yeah, I forgot about that set. I agree with you, though, a lot of pokemon need buff and debuffing moves. As for not useing legendaries, I can think of two reasons:
It's not very creative. We already know they're powerful, so it's no surprise when one absolutely wrecks the opponent.
It takes way too much effort to get a good one without hacking. You potentialy have to fight it 100 or 1000 times to get a good one whereas a perfect or near perfect mon that can breed will only take a little waiting and will probably take less than 50 eggs.
The first reasoning is kinda lacking, since most of the legendaries are not even that strong, sometimes even underwhelming

The second reasoning is totally understandable tho
 
  • #13
I guess the first reason is a case of your milage might vary: It's my opinion which is more than likely not the same as your's.
 
  • #14
I suggest a Greninja for your team! Greninja will help cover grass and fire (probably more; I'm not good with the type chart) Greninja should run Mat Block, Ice Beam, Water Pledge, and Dark Pulse. It should hold an Expert belt. The IVs would be:
HP:
Attack:
Defense:
Sp. Attack: 250
Sp. Defense:
Speed: 250
The other IVs left are up to you:thumbsup:
 
  • #15
I suggest a Greninja for your team! Greninja will help cover grass and fire (probably more; I'm not good with the type chart) Greninja should run Mat Block, Ice Beam, Water Pledge, and Dark Pulse. It should hold an Expert belt. The IVs would be:
HP:
Attack:
Defense:
Sp. Attack: 250
Sp. Defense:
Speed: 250
The other IVs left are up to you:thumbsup:

He said no starters tho, but...

First, those are not IVs, are EVs
Why 250 instead of 252, you are wasting 8 EVs.
Also, nor Mat Block nor Water Pledge are usable in singles (Since he is using Absol and he is not using status moves (like protect), I'm assuming he is playing doubles). And Life Orb outclasses EBelt completely in Greninja

Greninja @ Life Orb
Ability: Protean
EVs: 20 Atk / 236 SpA / 252 Spe
Naive Nature
- Hydro Pump
- Ice Beam
- Dark Pulse
- Gunk Shot

Greninja may give the coverage @inferno wants so much, 20 Atk EVs are enough to OHKO Azumarill with Gunk Shot, while the rest goes for max Speed and SpAtk
 
  • #16
Greninja would definatly help a lot. I have one, but I use an EV spread of 252 sp. Atk & spd, 4 hp. I also have extrasensory insyead of dark puls to hurt those fighting switch ins hoping for an easy ko, and gunk shot is a defensive move in my case as it changes to a type that resists most of what it starts out weak to.
 
  • Like
Reactions: EvanXL64
Back
Top