Ways you think Triforce Heroes could have been improved

  • Thread starter Marc
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Marc

Marc

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I've been hearing how the single player of Triforce Heroes was terrible and how the developers were originally thinking about having it as a multiplayer-only game but something happened and they added single player gameplay.

For those of you who have played its single player gameplay, what do you think could have improved its gameplay experience?
 
I only played 5 minutes of the single player campaign at my friends house, And I really think there should be a call button that maybe turns them alive and comes back to you if lots possible? I'm not really a fan of tri force heroes campaign on singleplayer, I think they made it for multiplayer online and with friends more then single player...
 
Dopples should be able to wear outfits, so green isn't the only useful one. Reuse the control scheme used in four swords adventures, because it worked. Not reusing the physics engine from link between worlds, because it doesn't hndle edges very well and using the circle pad doesn't help.
 
A gameplay tracker that tracks how far through u are in the game. Im in the Baneful zone in the Den of Trials and I always get paired up with noobs who are in the Forest Zone and i'm sick of it, so maybe a way to pair you up with only people who are on your floor. Also, sorry about the grammar. Had an
appendectomy a little bit ago and I'm still getting over the anesthesia.
 
The other players could be CPU'S so they can control themselves like in Mario Kart,Mario Party,and SSB4(both).

I also think that if you don't have enough players,like I said before,you could have a replacement CPU that can control itself.
 
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