VirtulJordan
Pokemon Master
Towns Folk
With Pokemon Go fest being a huge bombshell that even has the developers of the game being sued over it, it seems like the perfect time to talk about what Pokemon Go did wrong to lose so many players and is even now getting a very big backlash despite the new update adding Legendary Pokemon. Let's start off by saying Pokemon Go is a dream come true for Pokemon players. Walking outside, catching Pokemon you see with your camera, it's a very simple idea that could go along way. But Niantic made some changes for this game that should have never happened.
Now it's understandable that some things do need to change to keep a series fresh. However, Niantic decided that what should have been changed was Pokemon's own battle formula. This caused the game to be much much less competitive and strategic for Veteran players as the Battle System was completely changed and dulled down. The battle system in Pokemon was an already perfected one that people have come to love. Out of all the things to change in the Pokemon series, no one really has an issue with the battle formula.
Outside of that they also lacked interactivity with other trainers. One of the most basic concepts in Pokemon, even dating back to the original games, was for some reason not added to the start of Pokemon Go, and I believe it's still not added to this day. That would be trading, one of the many basic features cut out with interacting with other trainers. On a side note, they also didn't add any other features to help interact with other trainers as well, so that explains why people walked around like zombies in their phones when they could have been socializing with one another Via the game that everyone was playing.
And finally, Pokemon Go aimed at the wrong people. When Pokemon Go released, everyone was playing it. You couldn't walk 5 feet without seeing a group of people on their phones playing it. Even people who have only heard of Pokemon but never gotten into the series played it. But now that the hype has died down, quite a few people stopped playing it. Why is that? Could it be that the game lacks the competitive edge most Pokemon players look for? Could it be that beyond capturing Pokemon and helping whatever team you joined, there was no other point to the game or any interaction with other players? Could it be that Pokemon go rode on the hype everyone was giving it and when that died down so did the game? The answer is yes to all of those. Pokemon Go made unnecessary changes that made hardcore Pokemon fans back away. And Pokemon Go didn't add enough to keep people on it regularly so the hype for it eventually died down.
It's easy to add some new features to keep people in. Add Pokemon Contests where you can win ribbons for your Pokemon. Have little customizable outfits for your Pokemon to make them stand out and be unique from other peoples. have a way to make friends with new people and even have little minigames you can play with another person for in game rewards. Just little additions like those could have gone a long way into keeping the game fresh, as well as to keep a wide audience of people happy. So what do you think? Do you still like Pokemon Go? Could you never get into the game? What changes of additions would have made you happy with the game?
Now it's understandable that some things do need to change to keep a series fresh. However, Niantic decided that what should have been changed was Pokemon's own battle formula. This caused the game to be much much less competitive and strategic for Veteran players as the Battle System was completely changed and dulled down. The battle system in Pokemon was an already perfected one that people have come to love. Out of all the things to change in the Pokemon series, no one really has an issue with the battle formula.
Outside of that they also lacked interactivity with other trainers. One of the most basic concepts in Pokemon, even dating back to the original games, was for some reason not added to the start of Pokemon Go, and I believe it's still not added to this day. That would be trading, one of the many basic features cut out with interacting with other trainers. On a side note, they also didn't add any other features to help interact with other trainers as well, so that explains why people walked around like zombies in their phones when they could have been socializing with one another Via the game that everyone was playing.
And finally, Pokemon Go aimed at the wrong people. When Pokemon Go released, everyone was playing it. You couldn't walk 5 feet without seeing a group of people on their phones playing it. Even people who have only heard of Pokemon but never gotten into the series played it. But now that the hype has died down, quite a few people stopped playing it. Why is that? Could it be that the game lacks the competitive edge most Pokemon players look for? Could it be that beyond capturing Pokemon and helping whatever team you joined, there was no other point to the game or any interaction with other players? Could it be that Pokemon go rode on the hype everyone was giving it and when that died down so did the game? The answer is yes to all of those. Pokemon Go made unnecessary changes that made hardcore Pokemon fans back away. And Pokemon Go didn't add enough to keep people on it regularly so the hype for it eventually died down.
It's easy to add some new features to keep people in. Add Pokemon Contests where you can win ribbons for your Pokemon. Have little customizable outfits for your Pokemon to make them stand out and be unique from other peoples. have a way to make friends with new people and even have little minigames you can play with another person for in game rewards. Just little additions like those could have gone a long way into keeping the game fresh, as well as to keep a wide audience of people happy. So what do you think? Do you still like Pokemon Go? Could you never get into the game? What changes of additions would have made you happy with the game?