would this be a cool game

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Pok_E 16

Pok_E 16

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u go round hynotizeing animals exAmple a bull can break a wall for u
 
u go round hynotizeing animals exAmple a bull can break a wall for u

I don't think it'd be a good idea.
Plus, it's too vague, try developing your idea further. Is it an RPG, something like that ? What's the main story ?

Just giving some of the questions used to make games.
 
ok a big alian could come an attack an hmm it could blast aryers whitch hmmm could corse peices to go in air whitch land in all different places
 
that game is awful! why would someone do that atrocity with an Animal, Kupo!?
 
ok a big alian could come an attack an hmm it could blast aryers whitch hmmm could corse peices to go in air whitch land in all different places
man, seriously. It's "alien", "which", and aryers? WHat? corse?
 
man, seriously. It's "alien", "which", and aryers? WHat? corse?
the cose could be a evil wizzard who has his magic wand and he used to be the users but the wizzard stole it and used it for evil and he was about to swap a pig and cows body but the user stoped him but he got cought in the zap so the user turned into a pig the wizzard was then mad sohe decided to do lots of spells to get rid of the user he zaped a spell in the air whitch corsed aliens whitch are his minions you have to deafeat then the wizzard snaps the wand in half and throws both parts of the wand in different diections then once you have found then you have to fight the wizzard in a boss battle he then gets his wand and turns you into a diferent and harder animal whitch is a fish its harder because you have to stay in water because you cant breath on land then he zaps his wand at the water and makes under water craetures evil and attack you then he breaks the wand up into 4 parts and throws them all over one landed near by in the water and the others far away once you get to the broken wand in the water you only have a little bit of power whitch alows you to turn into a horse and go on land then you have to find the other wand parts then you get zapped into space and so on when you eventully get teh wand you do a dulpicate spell and you get 2 wands and then its where it gets awesoeme and you have many spells and you have to defeat the wizzard with them then you unlock free play whitch is multiplayer and you can just play around with your freinds turn each other into animals and tp each other but there is a little more to story mode that was just the start also there are some speshal levels for 2 player you have to work into a team i hope you like the sound of that but basecly the wizzard is just to much of a coward to fight you so he just controls lots of animals and some he makes a boss and there is many maps to choose and you can teleport an stuth hope that made sense
 
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Ben, everyone's got great ideas. You have to explain how you'll make it into a great game, and while producing a game like you did in the above wall of text is good you have to discuss some gameplay aspects in readable detail. Several days ago, you posted your idea for a ghost simulator in the shoutbox. I'm going to use that as an example of how you can make it into a decent game:

Spinnerweb's Twisted Mind: A Ghost Simulator

You're a ghost. OK. But just floating through walls (the one thing you posted, Ben) is going to get boring after a while. What is the house you're haunting like? Where is it? When families settle in it, what do you, as the mad haunting ghost, do to make them leave?
  • A 'Fear-o-meter' or something measures how much you scare them - when it fills up, they'll leave. You have to start small - moving furniture, decapitating the son's stuffed toys; stuff that they will initially chalk up to something else. After a while you progress to bigger scares - shattering glass in their presence, appearing and jumping on them like the witch from The Conjuring. But don't rush it - drastic scares will scare them too quickly and they'll bring on the exorcist.
  • Once they're packing, do you give them one final scare as they leave? Do you do something to make sure they don't tell other families?
  • Can you possess family members? The gameplay might change for being in a solid body - you'll lose some abilities (floating through walls) and gain some others (moving stuff is easier, convincing disguise, easier to scare other family members).
  • Is it an infinite simulator, or is there a story to it? Third-person or first-person? Do you, as the story progresses, find out why your ghost is so vengeful?
And so on.

I'm pretty proud of myself, those ideas seem decent to me :cat:
 
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