Splatoon 2 Review

Splatoon 2 Review

Splatoon 2 is easy to define as a decorated port, made simply to spread one of Nintendo’s more popular Wii U titles onto the Switch. The original has sold almost 4.7 million copies worldwide, so it’s obvious why Nintendo would take immediate action in bringing it over to the Switch. With updated graphics, and quite a few spins and new features to the original, Splatoon 2 does bring some new aspects to the table. One of the more notable additions is a new game mode known as ‘Salmon Run’. In the trailers and directs that Nintendo released prior to the release of the game, Salmon Run very much seemed like just a minigame of sorts that wouldn’t add too much to one’s game experience. When I played Splatoon 2 and tried Salmon Run for the first time, I found that this was not the case in the slightest. Salmon Run was created with an incredible attention and focus on what would be the most fun and rewarding for the player. Little things like having randomized weapons on an online match with strangers add new depth to the mode and has you trying things you otherwise would not have. Salmon Run is a great example of what makes Splatoon 2 great, it was created not to change up everything that made the first game such a success, but rather to make additions that make the player’s experience better. This new gamemode is not the only twist added to Splatoon 2 though, many more additions dot the game, and each one shows just how much Nintendo has listened to its fans in the creating of this game. Here’s an example: Some players may remember Sheldon, the weapons merchant from the first game. He was an essential piece of the game, but if you hadn’t talked to him in a while and you had unlocked a good amount of weapons in that time, when he would tell you the details, it would take forever for him to get out his whole spiel. Fans whined about this constantly, on forums, social media, everywhere. It became a huge bother. It also wasn’t the only unskippable event in Splatoon, as the Squid Sisters’ ‘news show’ information could almost always be viewed in game, which made the whole thing pointless. When the stages would change, every single player would be kicked out of their group and be forced to watch the ‘news’. Both of these things were annoying, to say the very least. How did Nintendo respond to the hoards of players complaining about these issues? They fixed them. All of them. So many things have been edited and tweaked from the first game, that for me, as someone who played the original intensely, I found myself smiling at every little fix that had so obviously been added to cater to the fans. I really love the added customization options and weapons as well. These were things that were asked for even when the first game was released. The addition of new weapons is definitely a welcome feature, and with tweaks to the old added as well, this game definitely shouldn’t be thought of as a port, or a new coat of paint. Splatoon 2 is an enjoyable and addictive sequel that bests the original by both adding, and tweaking the first game, I couldn’t ask for anything more.
Author
Alajú
Posted on
Rating
4.00 star(s) 1 ratings

More from Alajú

Latest Comments

Good review! As a Splatoon player it's cool how you said they've fixed all these little things for the fans.

Makes me wanna buy this when I get a switch!
Also try to use paragraphs :3
Alajú
Alajú
Paragraphs are for the weak
Back
Top