how Ocarina of time was almost ruined

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patbacknitro

patbacknitro

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remember back in the good old days of gameing, when the n64 was out and was one of the major game consles. and how it relesed many great games such as mario64, mario kart, fzero, star fox 64. ofcourse everyone remembers the great ocorina of time. but did you know ocorina of time was almost ruined. the N64 cartridges could only hold so much memory. and with that said, the developers feared that ocorina of time was going to have to be a smaller game to accommodate to the limited memory the cartridges held. the game was originaly going to take place in ganons castle. where link would go through paintings such as mario64 to go to the actual levels. so the game definitly would of been smaller, and the sense of adventure and feel would have been tossed out of the window. i can definitly say im glad they decided to try and make it an open world type game. what do you think, would you have liked to see that being ocorina of time, or do you enjoy the original as it is?
 
Well I never played the original as I was too young but I don't think that the closed in theme would work. People would think that it was just a Mario64 with a zelda skin and probably would not have sold. Having said that Mario64 is a great game and it could have been cool with a zelda skin, it would appeal to fans.
 
The N64 cartridges had relatively small memory but lots of otherwise big games with cutscenes (Resident Evil 2) got compressed onto it; I think the problem would have been loading areas like you said about having to go through paintings in SM64. I have yet to finish it on the 3DS, still :panda: Even so, I'm glad it's the adventure it is. It would have been less adventurous and felt like taken from SM64 if levels had to be divided like that.

Maybe we wouldn't have missed what we'd never had, though, as only the Nintendo devs would have known what could have been.
 
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Well I never knew this as the fact that I never actually played the N64 version of Ocarina of Time but what you said really would be less appealing to people and I am glad that didn't happen :dead: . Really though I am glad that it was open world because that is basically what Zelda games are supposed to be like . Mario 64 was a fun game and that idea of the paintings things sounds just Mario like :) . Glad those times were passed
 
You can't say it was almost ruined, It would just be different, but since that never happened no one can really say if it would've been good or not
 
well the way it was gonna go it was gonna be a very small world. with very little exploration. of course you see if this game was made, then how would that affect majoras mask. or twilight princess. this would have been the effect of every zelda game in the future. and look at the zelda timeline. look at all thats been accomplished by oot the way it is now. windwaker wouldent have been made. niether would majoras mask. atleast not the same. think about it. since the game takes place in ganons castle you would be an adult, so the entire kid side of the story would be cut. no meeting darunia, no meeting ruto. so since thiers no kid side of the story, then the entire kid side of the timeline would be cut. that beeing majoras mask, and twilight princess. wind waker could work. but since it only runs on 1 timeline then that would mean that link never leaves to go back in time like in the end of oot. so since link never leaves then hyrule will not be in peril, so that means the goddesses wont flood hyrule. and windwaker would never happen. that and the 2 lesser games sprite tracks and phantom hourglass. if you think about it oot is like the center of the zelda timeline. almost every game revolves around the events of this game. and things could have turned out for the worst
 
I'm not saying your post was terrible, I'm just saying that while I did want to read it I quickly felt a sharp, stabbing pain at the back of my eyes and a small voice telling me not too read it as "an enemy of the paragraph is not a friend of mine".
 
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well the way it was gonna go it was gonna be a very small world. with very little exploration. of course you see if this game was made, then how would that affect majoras mask. or twilight princess. this would have been the effect of every zelda game in the future. and look at the zelda timeline. look at all thats been accomplished by oot the way it is now. windwaker wouldent have been made. niether would majoras mask. atleast not the same. think about it. since the game takes place in ganons castle you would be an adult, so the entire kid side of the story would be cut. no meeting darunia, no meeting ruto. so since thiers no kid side of the story, then the entire kid side of the timeline would be cut. that beeing majoras mask, and twilight princess. wind waker could work. but since it only runs on 1 timeline then that would mean that link never leaves to go back in time like in the end of oot. so since link never leaves then hyrule will not be in peril, so that means the goddesses wont flood hyrule. and windwaker would never happen. that and the 2 lesser games sprite tracks and phantom hourglass. if you think about it oot is like the center of the zelda timeline. almost every game revolves around the events of this game. and things could have turned out for the worst
That's not true at all
 
how is it not true at all. think about it like this. if the world is gonna change. then so is the story as well. the story wouldent start as young link in the tree waiting for adventure. he would be a grown up in ganondorfs castle. look it up it was gonna happen due to limited space on the n64 cartidge. now if the story changes then so would multiple things. acording to Hyrule History, majoras mask and twilight princess were part of the child hood timeline, correct me if i am wrong. now if the child hood timeline never existed, then how on earth could thier be majoras mask or twilight princess. also including that majoras mask is a journy featuring young link, not adult link. and if link never goes back in time, since he wouldent need to. then ganondorf would not throw hyrule back into choas, forcing the goddesses to flood hyrule, since he would be thier to stop him. correct me if im wrong. so as you can see the timeline would change drasticaly. now ofcourse how could we possibly know what would be in the other oot since it was never made. well as it was said it was gonna be like sm64, but zelda style and in ganondorfs castle. so with that said thier wouldent be a kid link, but just the grown up link. now if its like sm64 and your just going through paintings, then why would you need the time traveling teqnique you need in oot. since all your doing is going through paintings to get to ganondorf. thiers no reason to travel through time. thier for no young link timeline once again. so in short oot this way would pretty much ruin the zelda we know now. because litteraly most of the timeline would be messed up. and go ahead and deny it. but without the kid timeline where would majoras mask, and twilight princess fit. also look at the heros shade, being oot link. he teachs tp link some amazing moves, but he would never exist in tp because almost everything he says in it deals with iether majoras mask. or oot. like, "believe in your strengths, believe." thats a direct quote from the happy mask salesman in majoras mask. or, how the hero shade says no one remembers the hero of time for defeating ganondorf. which is true because since twilight princess is in the kid timeline, no one would remember the 7 years of choas that happened. so the heros shade would have nothing to regret. their for he could not teach link in tp. would i not be correct. because its hard to see not when i have all this proof to back me up
 
  • #10
how is it not true at all. think about it like this. if the world is gonna change. then so is the story as well. the story wouldent start as young link in the tree waiting for adventure. he would be a grown up in ganondorfs castle. look it up it was gonna happen due to limited space on the n64 cartidge. now if the story changes then so would multiple things. acording to Hyrule History, majoras mask and twilight princess were part of the child hood timeline, correct me if i am wrong. now if the child hood timeline never existed, then how on earth could thier be majoras mask or twilight princess. also including that majoras mask is a journy featuring young link, not adult link. and if link never goes back in time, since he wouldent need to. then ganondorf would not throw hyrule back into choas, forcing the goddesses to flood hyrule, since he would be thier to stop him. correct me if im wrong. so as you can see the timeline would change drasticaly. now ofcourse how could we possibly know what would be in the other oot since it was never made. well as it was said it was gonna be like sm64, but zelda style and in ganondorfs castle. so with that said thier wouldent be a kid link, but just the grown up link. now if its like sm64 and your just going through paintings, then why would you need the time traveling teqnique you need in oot. since all your doing is going through paintings to get to ganondorf. thiers no reason to travel through time. thier for no young link timeline once again. so in short oot this way would pretty much ruin the zelda we know now. because litteraly most of the timeline would be messed up. and go ahead and deny it. but without the kid timeline where would majoras mask, and twilight princess fit. also look at the heros shade, being oot link. he teachs tp link some amazing moves, but he would never exist in tp because almost everything he says in it deals with iether majoras mask. or oot. like, "believe in your strengths, believe." thats a direct quote from the happy mask salesman in majoras mask. or, how the hero shade says no one remembers the hero of time for defeating ganondorf. which is true because since twilight princess is in the kid timeline, no one would remember the 7 years of choas that happened. so the heros shade would have nothing to regret. their for he could not teach link in tp. would i not be correct. because its hard to see not when i have all this proof to back me up
No, first off the game would've been nothing like SM64, just the painting part. Second, you can't base it off that timeline since the timeline was fan made after all the games were released, Nintendo liked it so they confirmed it. It wouldn't have influence fed any games at all, it would've just been different. And btw, that's not proof, those are your thoughts
 
  • #11
actually the timeline wasn't fan made. it was confirmed by the creator himself. therefor it is the accurate timeline, and i can use it in my argument because its not a theory, it was actually published in a book, from Nintendo. So argue with the fact that the creator confirmed it true. and it would have been. yes going through paintings, but if they say oot was going to be smaller in scale then hyrule wouldn't be the same, niether would the story. the world itself would even be diffrent. So with the fact that the creator himself said the timeline was true, this would mean the entire kid timeline would disapear at this point. and it would have influence fed the games alot. look at what every zelda game so far has taken from oot. 1. the fellowship of a navigation or help partner. like navi, the fairy in mm, or even fi. not gonna say midna because shes one of the main charecters in tp. 2. how the story effects future games. the story of oot effects every game drastically. look in wind waker, the only reason that game exists is because the goddesses flooded hyrule because link wasn't their to stop the chaos from rising. and since if oot did take this approach and not have the time travel ability then link would still be thier to stop hyrule from falling in chaos. and MM is just a journey of link as a child, so without kid link how could mm exists. along with the twilight princess. since thats part of the kid timeline. the CONFIRMED by the creator timeline. you know the creator of the entire zelda series, but i guess his opinion dosent matter. its not like he CREATED the series after all. anyways 3. the gameplay. with OOT being the first 3d zelda game, it heavily influenced the newer games with its game play and puzzle style. just look at its sequal MM. Its likly majoras mask would have been made, but do not forget its also a N64 cartridge. so it would also be a smaller game. the town wouldent be like it is in the real MM. and without the time travel method of oot, what would the game have been like. definitly diffrent from the MM we know now. and both of those games heavily influence TP. just look at the reocuring themes. the mail man. the kakoriko village would also not exist. the fisherman wouldent exist iether. the temple of time also, dont forget no time travel means no temple of time. thierfor oot has the biggest impact of any zelda game to date. and thier not just thoughts. while most are based on theory, i back my theorys up with proof of my knowlege of zelda games. just like kakoriko village not existing. if they made a mario 64 style zelda game thier wouldent be a town. instead just a bunch of levels yous solving through to pass each one and get higher up in the castle, of course tis is just a theory but thier would be no room for a town.
 
  • #12
actually the timeline wasn't fan made. it was confirmed by the creator himself. therefor it is the accurate timeline, and i can use it in my argument because its not a theory, it was actually published in a book, from Nintendo. So argue with the fact that the creator confirmed it true. and it would have been. yes going through paintings, but if they say oot was going to be smaller in scale then hyrule wouldn't be the same, niether would the story. the world itself would even be diffrent. So with the fact that the creator himself said the timeline was true, this would mean the entire kid timeline would disapear at this point. and it would have influence fed the games alot. look at what every zelda game so far has taken from oot. 1. the fellowship of a navigation or help partner. like navi, the fairy in mm, or even fi. not gonna say midna because shes one of the main charecters in tp. 2. how the story effects future games. the story of oot effects every game drastically. look in wind waker, the only reason that game exists is because the goddesses flooded hyrule because link wasn't their to stop the chaos from rising. and since if oot did take this approach and not have the time travel ability then link would still be thier to stop hyrule from falling in chaos. and MM is just a journey of link as a child, so without kid link how could mm exists. along with the twilight princess. since thats part of the kid timeline. the CONFIRMED by the creator timeline. you know the creator of the entire zelda series, but i guess his opinion dosent matter. its not like he CREATED the series after all. anyways 3. the gameplay. with OOT being the first 3d zelda game, it heavily influenced the newer games with its game play and puzzle style. just look at its sequal MM. Its likly majoras mask would have been made, but do not forget its also a N64 cartridge. so it would also be a smaller game. the town wouldent be like it is in the real MM. and without the time travel method of oot, what would the game have been like. definitly diffrent from the MM we know now. and both of those games heavily influence TP. just look at the reocuring themes. the mail man. the kakoriko village would also not exist. the fisherman wouldent exist iether. the temple of time also, dont forget no time travel means no temple of time. thierfor oot has the biggest impact of any zelda game to date. and thier not just thoughts. while most are based on theory, i back my theorys up with proof of my knowlege of zelda games. just like kakoriko village not existing. if they made a mario 64 style zelda game thier wouldent be a town. instead just a bunch of levels yous solving through to pass each one and get higher up in the castle, of course tis is just a theory but thier would be no room for a town.
It was fan made and the creator confirmed it.
I don't even know why I'm arguing with you, your naming all this random stuff that makes no sense and your basing it all of something that never existed
 
  • #13
ofcourse the creator of the game confirmed it. their for it is law. how can you deny a timeline the creator of the series confirmed himself. and im saying this version of zelda would of ruined the series, and by your statement you cant deny that. because since it never was created how can you know if it wasnt gonna be bad. and this random stuff as you may call it is all baised on common sense, and the timeline. whats the reason for them even thinking of dooing this............because they think the n64 cartridge coudent handle the real version. so process that. it means a smaller world. it would take place in ganondorfs castle, as originaly planned. most of the story would be cut out. these are all facts. now asuming that most of the story would be cut, due to the theory they had that the n64 couldent handle the memory. and that they said it would of took place in ganondorfs castle. that would mean that link would be an adult. not a kid. and so the entire kid timeline s cut. mighti remind you the creator of the series confirmed the timeline........so ya, its true. now since thier original idea was to be like mario 64 with the paintings. so that would leave no room for time travel. and so that also delets the adult timeline. cause if link stays in the adult timeline, never to leave. then chaos wont ruin hyrule and then the goddess wont need to flood it. and ofcourse that could be random bs, but in the intro to windwaker dosent it say the hero of time was never seen again, and due to the returning chaos, being ganondorf. the goddesses were left with no choice but to flood hyrule. now if link never leaves that timeline, then he wont be missing. so the idea for windwaker would be ruined. since link has to go missing in order for the goddesses to flood hyrule. getting back to the game hand, dont forget most of the story would be cut as well. also places like the town, and malon ranch would not exist. and isnt oot the first game to introduce horse back riding. so hw do you think that would affect future games. even the horses name could of been changed. also look at majoras mask. clock town was full of people seen all over hyrule. but if they never existed then what would clocktown be full of. also might i add 1 of the biggest influental people in mm is the happy mask salesmen. but if he never existed because oot was cut down then majoras mask would litteraly never exist. because it bases almost all its stuff from oot. even the gerudo warriors. and the zoras. all of them originating in oot. but common sense tells us that if the game is cut down to small levels in paintings, then thier would be no towns, and the story would be very similar to m64, as in you arrve at ganondorfs castle, zelda calls you to save her. then you go up the tower till you save her. so that is just a small example of how zelda would be ruined. instead of just thinking about the game in general, think oif all the things the game acomplished, and influenced with its open world and such. of course its your oppinion and i respect that.. im not gonna force you to change your oppinion on the matter. but if your gonna flat out tell me im wrong and not respect my oppinion and not even care about my thoughts. then at the very least tell me how you think i am wrong. its so easy for you to say im wrong, but i dont see you saying how im wrong.
 
  • #14
Holy wall of text Batman! Anyway I remember hearing it was going to be like this a long time ago, completely forgot though. Thanks for reminding me, always interesting to know stuff about how games were before they were released.
 
  • #15
no problem. i just found this out a couple days ago while reading 20 things we never knew about the n64. like how it had an adaption piece that was supposed to come with a bunch of new games like mario paint, and earth bound 64 was supposed to be part of it but was never made. and the n64 could connect to the internet with the adapter, but the online service was shut down shortly after. i think it costed like $20 bucks a month. crazy i know.
 
  • #16
ofcourse the creator of the game confirmed it. their for it is law. how can you deny a timeline the creator of the series confirmed himself.

Ok, let's try it this way. OoT was released in 1998. The Zelda timeline wasn't confirmed by Nintendo until 2011. Prior to that all timelines were merely fan theories; points of discussion for fans of the franchise to argue over. Oot wasn't made with any timeline in mind, because the timeline was a decision made fairly recently by Nintendo that retroactively applied to the games, including Oot.

In addition the jumping into/out paintings idea was just that, an idea. It was proposed early in the development cycle but ultimately rejected. This happens to most games during the planning stages while developers bounce ideas off of one another. Would MM, or even the Zelda franchise as we know it, exist had Oot not turned out the way it had? Probably not. But I doubt it would have ruined the franchise. Link's Awakening was great, as were the Oracle games released after Oot. Zelda might have been a fantastic franchise regardless.
 
  • #17
well ofcourse im speaking about the 3d zelda games. the gameboy ones would still not be ruined. buy oot was the game that inspired the others. horesback riding, side quests, amazing story. but most of all just look at all the things taken from oot. gorons, and zoroas both originate from oot. and its unlikly they would be in the planned version, due to the painting world scheme. and majoras mask was all about oot. litteraly the ocorina, the fairy companion, the people, the songs, even kid link all from the oot we have now. so its not juet the timeline but just sit and think about what all the other games take from oot. and youll see why zelda would have been drasticly changed, for the worst
 
  • #18
The Zoras were in the original Zelda game on the NES. The Gorons may or may not have existed in Oot if it followed the painting scheme, as the dungeons probably would be. Not everyone likes the companions, and some of the more recent games haven't had any (Link Between Worlds for example). Link was also a kid in the original game, and Link to the Past.
Yes if things were different with Oot then they'd likely be different for the ensuing games, but unless you have the ability to warp between parallel dimensions or something, you can't possibly know if they'd be worse.
 
  • #19
link wasnt a kid in the original zelda. hes the same age that hes in in oot. not sure about link to the past. i dont think that links as old as oot link. but hes a little older then kid link. and yeah i forgot, but thier just enemys. without oot being the way it is the the zoroas may have not made it to tp, atleast as allys and not enemys. but its actualy easy to see how id be ruined. just think about everything oot has done, all the things thats made it debatable to being the best game of all time. and that painting formula, dont you think that the newer games would adapt to that to. if they pick up so much from oot. imagine them coping things from a very small and not as full zelda game. the whole gameplay formula would be changed.
 
  • #20
In Hyrule Historia it says Link was 10 in Legend of Zelda. In the Oot Player's guide it says Link is 10.

Regardless, this entire thread can be basically summarized as "If the developers did things different then it would be different." Yeah. The different ideas were thrown around early in development, but ultimately rejected. This is the process that every game goes though, and OoT was not "almost ruined" by it. In fact, by filtering out the bad ideas early the development team was most likely able to put more emphasis on the good elements than they otherwise would have, making the game better overall.
 
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