D4rkDragon
Lemon Dragon
Towns Folk
(The spoilers are just a few bosses and characters' names. Nothing like the story getting spoiled or anything, so you may keep on reading)
Recently, a poll has been made by Famitsu to get the players' opinions about Xenoblade X. A total of 1257 players answered the poll, so, if you're interested to know what people in Japan thought about the game (and this way, potentially the game's pros and cons), here's the results. There's over 28 questions, so, I used spoilers tags in order not to make a 3 miles long post.
Here's the spoiler question; However, only characters names are revealed, but, skip if you don't want to know them.
Spoiler 2: Some bosses's names are revealed, not sure if they're part of the story though. Proceed with caution.
That's all! So, what do you think about that?
(RIP me 3 hours to translate all!)
Recently, a poll has been made by Famitsu to get the players' opinions about Xenoblade X. A total of 1257 players answered the poll, so, if you're interested to know what people in Japan thought about the game (and this way, potentially the game's pros and cons), here's the results. There's over 28 questions, so, I used spoilers tags in order not to make a 3 miles long post.
17% - Story, World Setting
16% - World Exploration
12% - Characters (Robots)
12% - Open-World style
12% - Music
11% - Battle System
09% - Characters
07% - Graphics
03% - Online Functionalities
01% - Others
Things you appreciated the most:
19% - World Exploration
13% - Open World style
13% - Characters (Robots (gah, I'd rather use the Doll/Skell term))
13% - Battle System
13% - Music
10% - Graphics
08% - Story, World Setting
08% - Characters
02% - Online Functionalities
01% - Others
Apparently, Japanese players did enjoy exploring the world, but, on the other hand, they didn't quite liked the player's role, and said that, "the story would take on a "cold" turn".
16% - World Exploration
12% - Characters (Robots)
12% - Open-World style
12% - Music
11% - Battle System
09% - Characters
07% - Graphics
03% - Online Functionalities
01% - Others
Things you appreciated the most:
19% - World Exploration
13% - Open World style
13% - Characters (Robots (gah, I'd rather use the Doll/Skell term))
13% - Battle System
13% - Music
10% - Graphics
08% - Story, World Setting
08% - Characters
02% - Online Functionalities
01% - Others
Apparently, Japanese players did enjoy exploring the world, but, on the other hand, they didn't quite liked the player's role, and said that, "the story would take on a "cold" turn".
- 1~10h = 8 players
- 11~50h = 90 players
- 51~100h = 249 players
- 101~200h = 578 players
- 201~300h = 208 players
- 301~400h = 70 players
- 401~500h = 23 players
- 500h+ = 12 players
Game Cleared:
70% - Yes
30% - No
Difficulty:
59% - Normal
27% - Hard
09% - Easy
03% - Very Hard
02% - Very Easy
In order to beat the game, it generally takes 100h, but some players said they wanted to play longer, and one player reported having spent 1300 hours on the game ! (That's 54 days !)
- 11~50h = 90 players
- 51~100h = 249 players
- 101~200h = 578 players
- 201~300h = 208 players
- 301~400h = 70 players
- 401~500h = 23 players
- 500h+ = 12 players
Game Cleared:
70% - Yes
30% - No
Difficulty:
59% - Normal
27% - Hard
09% - Easy
03% - Very Hard
02% - Very Easy
In order to beat the game, it generally takes 100h, but some players said they wanted to play longer, and one player reported having spent 1300 hours on the game ! (That's 54 days !)
63% - I liked it
14% - No opinion
13% - Other
10% - I didn't really liked
The fact that there's only one save slot has been considered annoying for this, thus, a few players decided to replay the game in order to try new answers.
14% - No opinion
13% - Other
10% - I didn't really liked
The fact that there's only one save slot has been considered annoying for this, thus, a few players decided to replay the game in order to try new answers.
40% - A Ton
30% - A Lot
15% - Normal
12% - Not Enough
03% - Not Enough at all
World Size
43% - Big
36% - Wide
12% - Normal
07% - Small
02% - Very Small
Continent Variation:
38% - Normal
32% - Low
18% - High
06% - Very High
06% - Very Low
30% - A Lot
15% - Normal
12% - Not Enough
03% - Not Enough at all
World Size
43% - Big
36% - Wide
12% - Normal
07% - Small
02% - Very Small
Continent Variation:
38% - Normal
32% - Low
18% - High
06% - Very High
06% - Very Low
n°1 : 445 players - Noctilum
n°2 : 410 players - Primordia
n°3 : 242 players - Sylvalum
n°4 : 123 players - Oblivia
n°5 : 017 players - Cauldros
n°1 : Stunning at night. When you're not in a Skell/Doll, you might get lost, making you feel that "Open World" vibe. The music is fabulous.
n°2 : So wide it leaves quite a feeling. You can feel the fact that this game takes place on another planet.
n°3 : Players described the place and the music as beautiful.
n°4 : They really liked the structures left by the past.
n°5 : The big structures makes you feel under pressure. Most of the players thought things like: "We made it here..."
n°2 : 410 players - Primordia
n°3 : 242 players - Sylvalum
n°4 : 123 players - Oblivia
n°5 : 017 players - Cauldros
n°1 : Stunning at night. When you're not in a Skell/Doll, you might get lost, making you feel that "Open World" vibe. The music is fabulous.
n°2 : So wide it leaves quite a feeling. You can feel the fact that this game takes place on another planet.
n°3 : Players described the place and the music as beautiful.
n°4 : They really liked the structures left by the past.
n°5 : The big structures makes you feel under pressure. Most of the players thought things like: "We made it here..."
- Being able to climb on cliffs
- Being able to travel through the world flawlessly (= without being interrupted by loading screens)
- By "feeling" the world by flying using a Doll/Skell
- By fighting and exploring every bit of the world
- Thanks to the game having very few/no loading screens
- Being able to travel through the world flawlessly (= without being interrupted by loading screens)
- By "feeling" the world by flying using a Doll/Skell
- By fighting and exploring every bit of the world
- Thanks to the game having very few/no loading screens
- The usage of the Frontier Net is interesting
- The small camps around the world shows that feeling
- Getting the Flight Pack was great, but I also enjoyed being a pioneer
- It reminded me of those continents back in the Famicom/Super Famicom era (NES/SNES)
- The small camps around the world shows that feeling
- Getting the Flight Pack was great, but I also enjoyed being a pioneer
- It reminded me of those continents back in the Famicom/Super Famicom era (NES/SNES)
- The touch panel was very SF-like and very good
- The Skip Travel feature was perfect but the Segment Map often lacked informations.
- I don't want to go back to the era where this didn't existed !
- Since I didn't totally understood how it worked, I would have liked more information on how it worked.
- The Skip Travel feature was perfect but the Segment Map often lacked informations.
- I don't want to go back to the era where this didn't existed !
- Since I didn't totally understood how it worked, I would have liked more information on how it worked.
41% - I didn't liked it
31% - Other
14% - No opinion
14% - I did liked it
The presence of strong enemies at the beginning of the game:
67% - I did liked
17% - Other
10% - I didn't liked
06% - No opinion
31% - Other
14% - No opinion
14% - I did liked it
The presence of strong enemies at the beginning of the game:
67% - I did liked
17% - Other
10% - I didn't liked
06% - No opinion
18% - The choice (Arts)
16% - Overclock Gear
15% - Soul Voice / Soul Challenge
13% - Being able to destroy parts of the monsters
13% - Combo
11% - Switching from ranged weapons to guns/longer-ranged weapons
11% - Positioning
03% - Other
16% - Overclock Gear
15% - Soul Voice / Soul Challenge
13% - Being able to destroy parts of the monsters
13% - Combo
11% - Switching from ranged weapons to guns/longer-ranged weapons
11% - Positioning
03% - Other
- "Anime Robot"-styled moves were great
- In tougher times, I often used the Skell/Doll
- The bigger fire power felt nice
- The controls are easier that in Inner Mode, and the importance of the equipments carry another interest.
- In tougher times, I often used the Skell/Doll
- The bigger fire power felt nice
- The controls are easier that in Inner Mode, and the importance of the equipments carry another interest.
41% - Heavy
29% - Light
29% - Middle
01% - Ares 90 (apparently supposed to be broken, power-wise. Look up Youtube)
29% - Light
29% - Middle
01% - Ares 90 (apparently supposed to be broken, power-wise. Look up Youtube)
- With the music changing when flying, it reminds me of older RPGs
- High in the sky, I told myself : "I'm glad to have bought the game for the Dolls/Skells"
- It brings a big change compared to how you move without a Skell/Doll.
- High in the sky, I told myself : "I'm glad to have bought the game for the Dolls/Skells"
- It brings a big change compared to how you move without a Skell/Doll.
60% - Normal
22% - A bit sooner could have been better
16% - A bit later could have been better
02% - I don't have it yet
And what about the Flight Pack ?
38% - Normal
37% - A bit later would have been better
18% - A bit sooner would have been better
07% - I don't have it yet
22% - A bit sooner could have been better
16% - A bit later could have been better
02% - I don't have it yet
And what about the Flight Pack ?
38% - Normal
37% - A bit later would have been better
18% - A bit sooner would have been better
07% - I don't have it yet
75% - Inner
25% - Doll
Most of the players who chose Inner was mostly for the Overclock Gear and the personalization choices.
And those who chose the Doll/Skell loves robots (obviously), the visual and power.
25% - Doll
Most of the players who chose Inner was mostly for the Overclock Gear and the personalization choices.
And those who chose the Doll/Skell loves robots (obviously), the visual and power.
48% - I liked it
29% - Other
17% - I didn't really liked it
06% - No opinion
Players reported that the interface wasn't that simple, and that equipment reinforcement often lacked information.
29% - Other
17% - I didn't really liked it
06% - No opinion
Players reported that the interface wasn't that simple, and that equipment reinforcement often lacked information.
Here's the spoiler question; However, only characters names are revealed, but, skip if you don't want to know them.
- Elma = 791 players
- Lyn = 660 players
- Irina = 205 players
- Nagi = 183 players
- Selica = 160 players
- HB = 111 players
- Madress = 109 players
- Doug = 100 players
- Himeli = 86 players
- Lao = 70 players
Please note that every player could choose 3 names, hence the big number of votes. Since Elma & Lyn did have quite a presence during the game's story, most of the players chose them.
Also, here's what most of the players thought about the top 3 characters:
Elma is considered to be reassuring for the player, as she's quite strong, and the player may count on her.
Lyn is considered to be quite a "tanky" character, and has been appreciated for her dialogue with Tatsu.
Irina, however, has been used for her appearance, her personality, and her Arts, who mostly heal.
- Lyn = 660 players
- Irina = 205 players
- Nagi = 183 players
- Selica = 160 players
- HB = 111 players
- Madress = 109 players
- Doug = 100 players
- Himeli = 86 players
- Lao = 70 players
Please note that every player could choose 3 names, hence the big number of votes. Since Elma & Lyn did have quite a presence during the game's story, most of the players chose them.
Also, here's what most of the players thought about the top 3 characters:
Elma is considered to be reassuring for the player, as she's quite strong, and the player may count on her.
Lyn is considered to be quite a "tanky" character, and has been appreciated for her dialogue with Tatsu.
Irina, however, has been used for her appearance, her personality, and her Arts, who mostly heal.
- Galaxy Knight = 276 players
- General Sword = 237 players
- Drifter = 164 players
- Fullmetal Jagger = 135 players
- Samurai Gun = 80 players
Many loved the Galaxy Knight's Photon Saber, who really had a SF-style.
However, the General Sword is also appreciated for its katanas and heavy swords which generally deals quite some damage.
Finally, the Drifter class have a lot of slots for Skills.
- General Sword = 237 players
- Drifter = 164 players
- Fullmetal Jagger = 135 players
- Samurai Gun = 80 players
Many loved the Galaxy Knight's Photon Saber, who really had a SF-style.
However, the General Sword is also appreciated for its katanas and heavy swords which generally deals quite some damage.
Finally, the Drifter class have a lot of slots for Skills.
n°1 - Gau Laa The Protecting Deity = 132 players
n°2 - Telethia The ? (something I don't know) = 117 players
n°3 - The Milesauro = 81 players
n°1 : Didn't expected it to move. I saw the developers' triumphant faces.
n°2 : Huge, strong, and unbeatable. It's the opponent made for the endgame.
n°3 : You already feel under pressure as soon as the battle starts. You'll even wonder when you'll be able to beat it.
n°2 - Telethia The ? (something I don't know) = 117 players
n°3 - The Milesauro = 81 players
n°1 : Didn't expected it to move. I saw the developers' triumphant faces.
n°2 : Huge, strong, and unbeatable. It's the opponent made for the endgame.
n°3 : You already feel under pressure as soon as the battle starts. You'll even wonder when you'll be able to beat it.
41% - Didn't liked it
30% - Did liked it
20% - No opinion
09% - Other
It's pretty good because you're able to recruit other players.
However, it's hard to communicate, since there's no chat option.
Sometimes, it's nice to see interesting reports, but it's annoying to see the same appear quite a few times.
30% - Did liked it
20% - No opinion
09% - Other
It's pretty good because you're able to recruit other players.
However, it's hard to communicate, since there's no chat option.
Sometimes, it's nice to see interesting reports, but it's annoying to see the same appear quite a few times.
- Inter Ceptor = 514 players
- Pathfinder = 177 players
- Testament = 161 players
- Pathfinder = 177 players
- Testament = 161 players
57% - Search LP Squad (solo-oriented)
30% - Conquest Squad (multi-oriented)
10% - Friend Squad
03% - I didn't use the Squad feature/I haven't played online
30% - Conquest Squad (multi-oriented)
10% - Friend Squad
03% - I didn't use the Squad feature/I haven't played online
34% - Didn't liked them.
34% - No opinion
25% - I liked them
07% - Other
34% - No opinion
25% - I liked them
07% - Other
53% - I have tried
47% - I haven't tried.
Squad Quests :
40% - I didn't liked them
31% - No opinion
19% - I did liked them
10% - Other
Some players are pretty motivated against World Enemies
However, some participants often feel laid-back or disadvantaged since everybody can join.
The quests have been considered too easy to clear because of the level balancing.
47% - I haven't tried.
Squad Quests :
40% - I didn't liked them
31% - No opinion
19% - I did liked them
10% - Other
Some players are pretty motivated against World Enemies
However, some participants often feel laid-back or disadvantaged since everybody can join.
The quests have been considered too easy to clear because of the level balancing.
45% - Have tried
55% - Haven't tried
Have you tried the Treasure Deal feature ?
57% - Have tried
43% - Haven't tried
Have you tried the BLADE's recruitment feature ?
82% - Have tried
18% - Haven't tried
55% - Haven't tried
Have you tried the Treasure Deal feature ?
57% - Have tried
43% - Haven't tried
Have you tried the BLADE's recruitment feature ?
82% - Have tried
18% - Haven't tried
- Exploration, as well as the discovery of Mira's life forms, and the the Normal Quests.
- The world's size.
- We can play even if it's only to run in various places !
- I bought the Wii U for this game, and my expectations in terms of music, graphics, story and universe weren't betrayed.
- The battle system as well as the personalization feature to follow your own strategy.
- The world's size.
- We can play even if it's only to run in various places !
- I bought the Wii U for this game, and my expectations in terms of music, graphics, story and universe weren't betrayed.
- The battle system as well as the personalization feature to follow your own strategy.
- The lack of a feature to regroup your party members
- I also want to be able to fly in space !
- Being able to share Battle Points could have been neat.
- The number of items shouldn't be reduced, but the organization should have been better.
- There should be a way to see again the game's cutscenes.
- I also want to be able to fly in space !
- Being able to share Battle Points could have been neat.
- The number of items shouldn't be reduced, but the organization should have been better.
- There should be a way to see again the game's cutscenes.
- 0pt = 3 players
- De 1 à 10pts = 18 players
- De 11 à 20pts = 62 players
- De 31 à 40pts = 31 players
- De 41 à 50pts = 83 players
- De 51 à 60pts = 61 players
- De 61 à 70pts = 191 players
- De 71 à 80pts = 272 players
- De 81 à 90pts = 224 players
- De 91 à 99pts = 117 players
- 100pts = 178 players
The final note, according to those votes, is 74.4 points. Yes, the "bad votes" did reduce the game's note.
Finally, Famitsu explained that it's still a good note, considering the change was "quite radical to be accepted pretty well".
- De 1 à 10pts = 18 players
- De 11 à 20pts = 62 players
- De 31 à 40pts = 31 players
- De 41 à 50pts = 83 players
- De 51 à 60pts = 61 players
- De 61 à 70pts = 191 players
- De 71 à 80pts = 272 players
- De 81 à 90pts = 224 players
- De 91 à 99pts = 117 players
- 100pts = 178 players
The final note, according to those votes, is 74.4 points. Yes, the "bad votes" did reduce the game's note.
Finally, Famitsu explained that it's still a good note, considering the change was "quite radical to be accepted pretty well".
That's all! So, what do you think about that?
(RIP me 3 hours to translate all!)