Mario Maker Share your Super Mario Maker level creations

  • Thread starter Marc
  • Start date
  • #61
  • Prince of Swing
  • 95C5-0000-019B-6495
  • A tricky level that requires vine swinging skill. In this level you play as the classic DK Jr and have to jump or 'swing' to each vine to reach the flag! But be careful not to fall or touch the fireballs moving up and down the vines! Try to be the first to beat it! And star the level if you had fun! image.pngimage.png image.jpeg
 
  • #62
I made one course...

Name: Pipe Troubles
ID: BD49-0000-01C9-BC7E
Description: A simple Mario Maker course where you go down into many parts of a cave, each with different types of enemies.
There's also an above-ground area, and the whole course in total, has 3 fun secrets to find!
 
  • #63
Don't Fall
54C7-0000-01C7-47EA

Choose Wisely
C61F-0000-01C8-D16D

Short but not sweet
D6EE-0000-01C8-D9C4

Watch you step
61CF-0000-01C7-A80B

I run a youtube gaming channel so I would love to play the community levels created here on my channel. if you dont mind let me know. Thanks
 
  • #64
I have more!

Lakitu Bridge
8DCB-0000-00D9-8DBA

Birabuto Remix
B282-0000-00D9-8E10

World 1-1 Special Remix
1AC6-0000-00D9-8E6E

Minus World Remix
15CA-0000-00D9-8EB8

Lava Bridge
E05c-0000-00D9-8F37

Sunshine Plains
64FE-0000-00D9-8F84

Mole Tunnel
1DBA-0000-00D9-8FC2

Haunted Bones
307F-0000-00D9-900E

Airway Assault
7780-0000-00D9-9074

Rock Rumble
1BCF-0000-90DC
 
  • #65
just played Airway Assault, left u a comment. I enjoyed it

I have a few more. I played Airway Assault because I thought it was going to be like my
Super Mario Sky Shooter ID:7689-0000-01D0-EAE4
My other new ones
Nostalgically Painful ID: 7900-0000-01D0-D10D
Harsh, Bro! ID: 41FB-0000-01D0-D06F
 
Last edited by a moderator:
  • #66
I'll share my level tomorrow
 
  • #67
I'll try out your level tomorrow
 
  • #68
Dude, I love Batman to the hinge end lol but shouldn't there have been a Mario Maker Level in there somewhere?
 
  • #69
This is my level P-Switch jump


8010-0000-0161-8006

This is a level where you jump on P-Switches but be careful if your not fast enough you might fall onto the spike traps, You also have to dodge the fireballs that come from the piranha plants




P.S. It took me 2 hours to beat this level just so that I could upload it
 
  • #70
Well, my stage has been a success at trying to stump people

WiiU_screenshot_TV_018DD.jpg
 
  • #71
It's been a LONG while since I came here, but I now happen to have a huge list of courses now.

Name: Please, let me up there!
Style: New Super Mario Bros. U
Description: You have to get a propeller mushroom and propel your way to the goal flag. Be careful, as Spinies on Lakitu clouds are blocking your path.
ID: A376-0000-0012-B31B

Name: Run, Digby, RUN!!
Style: Super Mario Bros.
Description: As Digby, you run to the Lakitu cloud and avoid everything to get to the goal flag. Don’t get caught in the Spinie rain.
ID: 78E4-0000-0012-D886

Name: Aquatic Nightmare
Style: Super Mario Bros.
Description: Swim all the way to the goal flag while constantly shooting down and avoiding Cheep Cheeps and Bloopers. Oh, and don’t stop shooting, because there’s going to be more.
ID: D583-0000-0012-FE7A

Name: Blazing Catastrophe
Style: New Super Mario Bros. U
Description: To send Bowser to the lava, you have to get a propeller mushroom and fly behind the wall behind him. Mind your head, though.
ID: 68C3-0000-0018-B811

Name: Escape the airship!
Style: Super Mario Bros.
Description: As Digby, you much reach the end by avoiding enemies and fire (as well as fire bars, and make it within the time limit.
ID: 9FBD-0000-0018-CE1E

Name: Dark Pit’s “leisure" cruise
Style: Super Mario Bros.
Description: As Dark Pit, you make your way to the goal flag by flying around in a Koopa Clown Car. There’s also a little maze, where one mistake will cause you to fall.
ID: E6E5-0000-00D6-7BEE

Name: Tomb of 100 wiffed souls
Style: Super Mario Bros.
Description: A stage made from the bloated, failed attempt at beating 100 Mario challenge. You simply avoid colliding with Boos and Boo Buddies to get to the goal flag. Thread though it with care.
ID: 5FE1-0000-00D6-94B3

Name: Ship-un-shape
Style: Super Mario World
Description: You simply get to the goal, and there’s a row of block in the way, where you need a P-switch to get it. A stage where I used a lot of sound effects.
ID: 36B8-0000-003C-A656

Name: SMW64 Bootleg Level 5 Recreation
Style: Super Mario World
Description: A level near-recreated from one of the stages from the Bootleg game on the Sega Genesis called Super Mario World 64. NOTE: not all pipes warp you due to the game’s limitations, as I mostly use doors as a substitute.
ID: 5F7C-0000-016E-3E95

Name: Nikki’s Rampage
Style: Super Mario Bros.
Description: Also known as ‘HEEEEEEEEEEERE’S NIKKI!!', you storm the level as Nikki, getting past everything harmful. You have to defeat the Bowsers with Buzzy Beetle Shells before you reach the axe.
ID: 785A-0000-00D6-B2E5

Name: Mini Meat Boy
Style: New Super Mario Bros. U
Description: An small obstacle course behave like Super Meat Boy. Not as grueling or difficult as Super Meat Bros., but still tough.
ID: C5C1-0000-004A-849D

Name: Monkey Business
Style: Super Mario Bros.
Description: A challenging course where you play as Diddy Kong. Clear though some tough spots, and score a shoe from a Goomba or something.
ID: 785A-0000-00D6-B2E5

Name: Max
Style: New Super Mario Bros. U
Description: A course that one of my nieces, Ruby, made for the first time ever. No description needed.
ID: 5285-0000-004A-E4E9

Name: Donkey Kong Jr. 2: Torture Freight
Style: Super Mario Bros.
Description: Play as Donkey Kong Jr, as he must traverse through some fierce obstacles, in order to each the end.
ID: 827F-0000-00D6-D42F

Name: I Have No Shoes And I Must Run
Style: Super Mario Bros.
Description: You need to stay running, you have to jump, you must avoid wearing out. You must keep running, you must not stop... A parody name of I Have No Mouth And I Must Scream.
ID: 0A09-0000-004B-D121

Name: Question block Maze #5796
Style: Super Mario Bros.
Description: A simple, and long, question block maze where you can find your way to the goal flag by following the correct path. Anyone can beat it, and you can score extra lives!
ID: 66A2-0000-0054-213C

Name: Haunted House Attraction
Style: Super Mario Bros.
Description: You enter through a haunted house, which is not haunted at all, and find your way to the exit. There’s a few mushrooms you can sneak out while you are there.
ID: B80F-0000-0054-2379

Name: Jellectro Blue
Style: Super Mario Bros. 3
Description: Swim past the element and traverse your way to the end. You have to be small at a couple of spot, including the end, so don’t be big all the time.
ID: C876-0000-00D6-DAF9

Name: Super Meat Boy Chapter 2-1: Biohazard Recreated
Style: New Super Mario Bros. U
Description: A recreation of the first level of The Hospital from Super Meat Boy. Ladders added, because Mario can’t leap as far as Meat Boy can.
ID: 55A2-0000-0057-5F03
Note: Played and beaten by Yoshi-1up from 1upTV Games.

Name: Puppy shoe
Style: Super Mario Bros.
Description: A short level that SHOULD be easy to clear. Watch as Digby bounce around in a shoe! :3
ID: 7965-0000-0057-6031

Name: Nikki’s Rampage Prequel
Style: Super Mario Bros.
Description: A prequel course to Nikki’s Rampage. Guess where Nikki’s assault from the first course came from?
ID: 5E42-0000-005D-3A9B

Name: Bowser’s Storage Facility
Style: Super Mario Bros. 3
Description: Bowser’s army have been seen smuggling illegal substances inside his underground storage facility. Looks like the princess will have to wait.
ID: 9B64-0000-00D6-E94E

Name: Lanky Jumpstacle Course
Style: Super Mario Bros.
Description: My first level that has me trying out the Weird Mushroom powerup. Just jump over gaps with your lanky legs!
ID: 3E43-0000-005D-3C19

Name: Haphazardous Harmada
Style: Super Mario Bros. 3
Description: Bowser’s late for his latest Kidnap Strategy of the Week, so he ended up throwing in his forces at the last minute to raid the Mushroom Kingdom for the nthteen time in a row.
ID: 2445-0000-00D6-EEA4

Name: Shovel Knight Plains Part 1
Style: Super Mario World
Description: A recreation of the Plains of Passage from Shovel Knight, or at least, the first part, because there’s not enough room to make the rest of it.
ID: EC0D-0000-00D6-F2C3

Name: Super Isabelle World
Style: Super Mario Bros.
Description: A series of 4 levels I made that focuses on playing as Isabelle! Also, there are Goomba Shoes to ride on for extra cuteness! :3
IDs:1-1: C77E-0000-00D7-05A0
1-2: 32CC-0000-00D7-07B2
1-3: BB21-0000-00D7-0A49
1-4: 670C-0000-00D7-0CE2

Name: Choose Your Puppy
Style: Super Mario Bros.
Description: You choose a door on which to be, either Isabelle or Digby, and you go through the level as them. Difficulty depends on who you picked. :3
ID: E003-0000-007D-813D

Name: Horror Hotel
Style: Super Mario World
Description: You must navigate Mario through a series of platforms, conveyer belts that goes everywhere, and a general variety onslaught.
ID: FC8F-0000-000D7-1021

Name: Brig Breakout
Style: Super Mario Bros.
Description: Mario have been thrown in Bowser’s ship, and he has to get out of the ship.
ID: 8952-0000-0082-A7CF

Name: End it before it begins!
Style: New Super Mario Bros. U
Description: Bowser’s ship has been pre-spotted by the Toad Scouts, and Mario decides to burst into the ship instead of waiting for another Peachnapping! Better hurry, there’s only a limited amount of time before he DOES reach the castle!
ID: 919C-0000-0082-A84C

Name: Tom Nook’s Bell Nab
Style: Super Mario Bros.
Description: A Tom Nook level. See how many coins you can get without dying!
ID: 58F0-0000-0092-4792

Name: 20 seconds to launch
Style: Super Mario Bros.
Description: You have to jump from platform to platform all the way to the goal flag. You have 20 seconds, so don’t falter or stop!
ID: 484F-0000-0092-47D6

Name: Drowning Board
Style: Super Mario Bros.
Description: The Wii Fit Balance Board got left underwater, and not it only has a limited amount of time before it gets waterlogged and short-circuits!
ID: 7716-0000-00A1-1505

Name: Grinder boredom
Style: New Super Mario Bros. U
Description: A level I made out of sheer boredom. Also, it shows that Munchers can be defeated with something.
ID: C0C9-0000-00A1-17A9

Name: Colored Floors
Style: Super Mario Bros. 3
Description: A level I made with stationary platforms. Grab the switch from the underground pipe before the Magikoops destroy it!
ID: C2CF-0000-00A1-1856

Name: Overdrafting
Style: Super Mario Bros. 3
Description: A course I made that hasn’t been uploaded since I made it. I can’t think of a description.
ID: 5468-0000-00E0-98AA

Name: Toothless Maw
Style: New Super Mario Bros. U
Description: A simple jumping challenge I made. Y can’t munchers even have teeth to maw down Mario?
ID: 913A-0000-00E0-9946

Name: Taking the Manga Mushroom
Style: Super Mario Bros.
Description: Mario finds a very unfamiliar Super Mushroom. When he grabbed it, the rest is history.
ID: B25B-0000-00ED-1344

Name: Slippery Cat Slide
Style: Super Mario Bros.
Description: A course I made when using one of the two Cat character costumes from super Mario 3D World. See if you can get to the flag in time without slipping off!
ID: 1B00-0000-00ED-13DD

Name: Mole Rampage
Style: Super Mario Bros.
Description: Mr. Resetti is done with all those moles and has to blow through their lair. I.;.. could not think of a better description.
ID: 8FC4-0000-0104-7C00

Name: Puppy-belle fun time!
Style: Super Mario Bros.
Description: I random course I made, with Isabelle being the prime focus. :3
ID: E4DC-0000-0104-7D8C

Name: Frog Mario Swim-stacle Course
Style: Super Mario Bros.
Description: A branching path obstacle course using the Frog Mario mushroom. Which of the two paths do you want to take, and with other two after that?
ID: 2D51-0000-0104-7F6C

Name: The Ehenzeeahnen Trilogy
Style: Super Mario Bros.
Description: a series of 3 courses that doesn’t follow any story, but are also made, but not uploaded for some time.
IDs: Toad Takes the Back Door: 64EF-0000-0113-97E2
Ike’s cave stroll: FCF6-0000-0133-980C
Ganondorf’s random siege: 5CD4-0000-0133-9B19

Name: Claustrophobic
Style: Super Mario Bros. 3
Description: A level I made, but haven’t uploaded in a while, where you navigate through a tunnel path. ...in a haunted house setting. ...which looked like it was buried.
ID: 401C-0000-0113-9B8D

Name: Isabelle’s K.K. Cruise Rescue
Style: Super Mario Bros.
Description: Isabelle heard of K.K.'s airship crashing into a glacier, and she goes Bladerunner, running to rescue him! Watch out for avalanches!
ID: CD21-0000-011D-2E77

Name: Save the swag car!
Style: Super Mario Bros.
Description: Mario needs to save a Mercedes GLA from dropping into a car dump! He knows it’s too good to be thrown away THAT early!
ID: 0F45-0000-011D-2E96

Name: Pipe Bunny
Style: Super Mario Bros.
Description: A random course I made featuring the Nintendo Badge Arcade Bunny! Cringe-worthy emotes not included.
ID: 849A-0000-012A-CF5C

Name: Fire Clown Shmup Practice Range
Style: Super Mario Bros. 3
Description: A level I made for people to learn how to use the Fire Koopa Clown Car.
ID: 3375-0000-012A-D316

Name: New Year’s REV-olution
Style: Super Mario Bros.
Description: A quick little dash level I made for the first day of the year!
ID: CFCB-0000-0165-4DC7

Name: Nikki’s Rampage: Pyroblaster
Style: Super Mario Bros.
Description: Continuing from the first Nikki’s Rampage Course, she finds Bowser again and starts going after him in a Koopa Car modified with a flamethrower (Fire flower blasts and a charge blast)
ID: 2892-0000-0265-4E53

Name: Valley of Dry Bones
Style: Super Mario Bros. 3
Description: Bowser has unleashed an army of the undead, a Dry Bones army specifically, and are making a beeline to attack the Mushroom Kingdom. Based on The Valley of the Dry Bones from a section of the Holy Bible, as I learned from Did You Know Gaming, hence the theme. Don’t worry, there’s nothing religiously offensive.
ID: DF3A-0000-01A5-AA28

Name: The Skull Crusher Chamber
Style: New Super Mario Bros. U
Description: My first level that uses Skewers. Will Mario survive this unholy chamber Bowser threw him in? Or will he be pounded into bloody paste?
ID: F43C-0000-01EE-6B41

Name: Key Coin Labyrinth
Style: Super Mario World
Description: My first level that uses the key feature. There is no escape from the aquatic labyrinth, except for the locked door that requires a key. Too bad you need to get past chomps to grab the fragments.
ID: 6C87-0000-01EE-6B67

Name: Ninth Circle of Norfair
Style: Super Mario Bros.
Description: This level is simply made as a representation of my hatred towards the entitle anti-Federation Force babies. Samus isn’t here to please you this time...
ID: DDD0-0000-01EE-6B89

Name: Auto-Lottie
Style: Super Mario Bros.
Description: My first little automatic course. Don’t think about moving and just hold up as Lottie. :3
ID: DEA5-0000-01EE-6C0E
 
  • Like
Reactions: Gamer4647 and Marc
  • #72
Ah, it's been a while since I last shared some courses (and make new ones as well >.<). Here are a couple:

At The Mercy of RNGesus: https://supermariomakerbookmark.nintendo.net/courses/A052-0000-01AC-4FB9
A course based around a glitchy contraption discovered a few months ago in Mario Maker. I implemented it to add a layer of luck to whether or not you'll finish the course ;)

Mario's Underwater Expedition: https://supermariomakerbookmark.nintendo.net/courses/F234-0000-018F-6944
A pretty standard water level. I've seen very little dedicated water levels in Mario Maker so I made my own. It's not overly difficult so it shouldn't take much to beat.
 
  • #73
I need to make more levels.I have some ideas but no idea how to do them.
 
  • #74
I like to play and make levels that have a theme throughout the level such as you need to keep Yoshi alive or something like you need to keep a gumba alive to press the P switch for u or something
So I thought I'd make a list here for anyone to add onto (i'll check the level out first to see if it's a good theme level and if it is, I'll add it)
Levels:
  1. "Walljump And Run!" 3394-4713-3928 - It's a level where once you start, you will not be able to break often and you'll have to walljump throughout most of the level
  2. "Run Forest Run" 333F 0000 0050 FF24 - It's a pretty straightforward level except there's a jump you have to figure out how to get through at the end
 
  • #75
Here, I got a Wii U with Super Mario Maker, and I am making levels every now and then. I might delete or add new ones, so check back for updates every once in a while.

Goombas n' Trampolines - A76E - 0000 - 0223 - DCBE - This course is my first one, a short, but challenging level dodging goomas as they bounce on the few trampolines in the area. I'll be honest, I might delete this one if it doesn't get as popular.

Bowser Jr's Airship Fleet - 4C63 - 0000 - 0224 - 0A47 - This is an airship level where you explore Bowser Jr.'s ships and find where he is and get the airships down!

Pixel Mountain (Badge Arcade) - 77A7 - 0000 - 0224 - 4635 - This level is based off the 3DS game, Nintendo Badge Arcade. It's about an interactive book they added in an update about Pixel Mountain and the treachery that awaited.

Benz Dash! Airship Edition - D890 - 0000 - 0225 - 7DE8 - This is an auto scroler where you drive a nice Mercedes GLA and run through an airship like nothing happened. I think this level is pretty challenging, but it gets easy after a while.

The Invasion (Shooter) - 2619 - 0000 - 0225 - BD3E - Since literally no one in the community has made a shooter level (like Galaga), I decided to make my own. It utilizes the Fire Clown kart and you can shoot a bunch of stuff basically. But the thing a wonder is why no one else made a level like this way before me?

Bowser Jr's Airship Fleet (Hard) - 7C34 - 0000 - 0225 - CAE8 - This is basically just a harder version of the level of the same name.
 
  • #76
Lmao I can't believe you actually made one.You're pretty creative, No one's done this before!As for The Invasion, people do make similar levels.You get a star and you run through all the enemies and then you complete the level.@N Has made a level on where you bounce on enemies in a sky and try to get to the finish.Combine those two levels and you pretty much get your level :p
 
  • #77
I completed The Invasion only jumping once (By getting in the clown car). Oh, the star one was the secret block in Benz Dash. And there was also a secret star in both versions of Bowser Jr.'s Airship Fleet.
 
  • #78
Mushroom Hights (CC1E-0000-0231-4AB5)
So This levels is a bit of a weird one, Goomba's have stolen your Normal Mushrooms, can you make it to the goal and reclaim your mushroom all while being small mario
 
  • #79
Find the pink coins
A7F6-0000-021F-3B99

Easy Peasy
F981-0000-021E-A9F9

Run!!
2144-0000-021A-B8C0

Koopa Helps!
A1CE-0000-021A-B81A

Time is key!
7743-0000-021A-B768
 
  • #80
I am a Super Mario Brothers U style maker with only one old style
(was testing the mystery mushrooms) this is my newest
cold deadly mystery - 6C69-0000-022E-6D35 (6.25 clear rate)

here's mine :
Mario Gets Choices: 9226-0000-0160-8787 (47.90 clear rate)
You get multiple paths to choose from each has a different way and style choosing that path example/ one path you must fly in the balloon to get across another is just walking one is a conveyor type belt, you choose how you think you can get across..

The case of the Missing ball: 5662-0000-015F-9473 ( 22.41 clear rate)
Now this one had a story but no text feature in game ....so I'm gonna write it as I was gonna do in game
A large Koopa greets you at the start
I Need you to get through and get my missing yellow ball
As you go through the levels there are twists , teases of gold leading you, calling you bosses and Sometimes the only choice is to suicide your character if you make the wrong decisions . Can you get the ball or will you turn to greed..
This level is based on greed, those dead Koopas lingering about choose the path of money and greed instead of helping the big Koopa so in the end there spirits haunt that level..

Which way is home: 6E72-0000-0157-FD79 (8.92 clear rate)
This one is a multiple path chooser with puzzles I used interesting techniques to lock areas can you find the correct path solve the puzzle and get through?

Mario into the city: 8E01-0000-015C-CB5D ( 27.02 clear rate)
A platformer which takes you through a city and a park your goal is to make it to a house all the way at the end of town can you cross safely ?

Bullet Pass: C028-0000-0159-FA05 ( 12.77 clear rate)
A platformer but with a few puzzling twists can you make it through ?

(This one utilizes some features from that new lock and door update)
Mario and the yellow ball : 808E-0000-0200-4E42 ( 7.79 clear rate)
Platformer with few twists thrown in (was testing out the new update )


Feedback is greatly appreciated!
 
Back
Top