D4rkDragon
Lemon Dragon
Towns Folk
As we all know, we saw that SSB4 just got a brand new, updated AI.
Well, though now it doesn't rushes to the nearest valuable item, it stills fights pretty well, and I like that, they feel more human in this one, and even more when you set the CPU's AI to level 9 (seems logic, right ?).
I've also noticed that the Villager's AI also calculate the perfect time to cancel some attacks using projectiles, and it's funnier, but somewhat annoying (well, it doesn't annoy me anyway, but I guess it does annoy some players) if you're willing to make as much KOs as possible in 2 minutes (demo limit).
But the only con I've noticed in the demo comes when Pikachu triggers his Final Smash. The AI start ignoring totally the other ones, focusing a bit too much on the player, while sometimes there are situations where the other AIs would be much easier to KO, and it's a bit sad, because I think the AI should focus primarily on enemies with high damage for easier KOs, and not necessarily/only players who tend to have low damage percentage.
Otherwise, I really enjoy SSB4's AI (and the demo as well ).
What are your reactions to SSB4's AI ? Happy, amazed, disappointed, anything ?
Well, though now it doesn't rushes to the nearest valuable item, it stills fights pretty well, and I like that, they feel more human in this one, and even more when you set the CPU's AI to level 9 (seems logic, right ?).
I've also noticed that the Villager's AI also calculate the perfect time to cancel some attacks using projectiles, and it's funnier, but somewhat annoying (well, it doesn't annoy me anyway, but I guess it does annoy some players) if you're willing to make as much KOs as possible in 2 minutes (demo limit).
But the only con I've noticed in the demo comes when Pikachu triggers his Final Smash. The AI start ignoring totally the other ones, focusing a bit too much on the player, while sometimes there are situations where the other AIs would be much easier to KO, and it's a bit sad, because I think the AI should focus primarily on enemies with high damage for easier KOs, and not necessarily/only players who tend to have low damage percentage.
Otherwise, I really enjoy SSB4's AI (and the demo as well ).
What are your reactions to SSB4's AI ? Happy, amazed, disappointed, anything ?