This is a comment I found related to MH games, for you to read:
"MH Veteran Here (I've played every MH including those exclusive to Japan).
First know that MH is not a game, its a phenomenon. In Japan you'll see "Monster Hunter" as often as you see the word "Disney" in the US. If you pull out a 3DS on the subway there are going to be 5 others around you ready to jump into a quest.
The reason why it has not caught on in the west is quite simply, the game is designed for Japanese adolescents with an average IQ equal to American doctors. Its a game for those not satisfied with melting braincells on the ignoramus titles that fly off the shelves in America. MH is one of the most deep and complex games ever made.
There are several misconceptions about this game. One is "the controls are awkward". This is not true. The controls are tight but this is a skill-based game, like call of duty (No one jumps into their first deathmatch ever and gets 25 kills and 2 deaths). This skill is what drives some to work harder & face the pain - find stones to sharpen their blade and some half decent armor they throw together. Then die over and over until that magic moment when the beast thats been haunting you screams its final roar and falls to the ground. Then you carve out its scales to see what jaw dropping gorgeous equipment the smith can make out if its carcass. (I've never seen a game that can hold a candle to the detailed weapon and armor design in MH)
This game is about epic moments. I'll never forget my first big kill when I swatted at a Kut-Ku with a rusty blade until it fell.
For me monster hunter is like the best end-game monster ever made. A giant epic battle of awesomeness. That epic moment spread across an entire game that you can play with friends. You play MMOs and it's like, you're never actually having fun the game just makes you think you are. How did you get that armor? Oh you went on a long line of fetch quests and some guy gave it to you as a reward? I got this armor because I ripped the scales off of a giant terrifying monster with my bare hands and had the smith craft armor out of them. Monster Hunter is kind of like the only MMO where you're having actual fun and not just tricked into thinking you are.
The demo is stupid. You are given equipment you didn't earn to kill a high tier monster that you're not ready to face - and get no reward for killing. Don't play the demo, just don't.
the 3D is a gimmick, I turn it off. You don't need the 3D to enjoy the game. I've been waiting to see it on the PS3 for literally 10 years, I'm not holding any hope for PS4. China is developing a modern PC version that won't ever come to America. Nintendo is brilliant for buying the franchise, but I don't understand why they cancelled it for the Wii U. Regardless, MH4U is a golden gift to the US - the latest version of the game and only a few months after the JP release.
MH4U will be one of the best games to ever come out in America but on a console that only kids own in the US. I lost my hope for a breakout in the US about 7 years ago. I have more confidence that I'll actually start learning Japanese. I don't even see the Japanese anymore, its like the Matrix code I just see - claw, fang, sword. I'll start playing this game on October 13 when my JP copy arrives.
If you think that you're the kind of person that can appreciate MH, and you haven't tried it yet, grab yourself a copy while you can."