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In that case, I think what you have is good, but what do you have in place of Earth Power?I avtually bred one like that already. I went with dragon pulse instead of dracometeor because no penalty might throw flamethrower on it instead because I don't think 15 accuracy and 10 pp is worth 20 power. I don't think mine can learn earth power because I only have x, not or/as.
Don't worry about dying the first turn. Be sure to take down something before Hydreigon is Hydrei0-gone!But if I use the dragoon setup and it doesn't die on the first turn, not only will draco meteor never have a penalty, but it does1.5x damage, and will ignore your buffs. (not sure about light screen, though) at least until the opponent uses roar or dragon tail.
If you're worried about Fire Blast missing in dire situations, shine some sunlight on the battlefield with a drought Ninetales! This ensures fire blast will have 100% accuracy and boosts the power of your fire blast!Again, I do not have or/as, so it can't learn superpower. The basic set you gave has too many penalties for my liking anyway: it would only be useful once before needing to waste a turn switching out. As I said before, I would rather use flamethrower instead of fire blast because of the accuracy drop: an attack that misses deals no damage, and with my luck, it will miss when I need a hit. Mega lucario could break phys. walls much better, which is probably the mega for the team I would run hydreigon on.