Onett
Nintendo 3DS Legend
Towns Folk
Master Hand is back! And it's up to the Nintendo all-stars to defeat him! Pick four Nintendo heroes for your team, pick their moves, and explore the new Subspace Emissary as you prepare them for their battle against Master Hand!
RULES-
1.) You can pick up to four Nintendo characters. They can be from any series, as long as they are owned by Nintendo.
2.) You must pick five moves and how much damage they deal for each character. Their moves can only come from the series that they are from. You can also add small status effects to moves.
3.) Moves can only deal up to 30% of damage. Any move that deals over 30% of damage will not be counted. A status effect that deals damage to opponents can only deal up to 5% of damage per turn. Anything over 5% of damage will not be counted.
4.) I will be the one sending out enemies to attack your team, so be on the lookout for random encounters.
5.) Every time your team beats four enemies, every character in your team will level up. Each time a character levels up, their attack power and defense power will increase by two, while their hit points will increase by five. Also, as a special treat, I will give one Play Coin every time a team levels up.
6.) Each character will start with fifty hit points, one attack power, and one defense power.
7.) No God-modding. Please don't make your character all powerful, or make them never get hit.
8.) No power playing. Do not use other people's characters without their given permission.
9.) Send me your characters along with their moves in the Nintendo Universe signup thread and they will be registered in Nintendo Universe if you have followed all the above rules!
CHARACTERS-
[COLOR=#ff0000]Onett[/COLOR] 's Characters:
Character Name -
Ness
Moves -
PK Thunder: Deals 10% of damage. May paralyze opponents. Opponents won't be able to move for two turns when paralyzed.
PK Fire: Deals 15% of damage. May burn opponents, dealing 5% of damage each turn when burned.
PK Flash: Deals 20% of damage. May confuse opponents, making them hit themselves each turn dealing 5% of damage.
PK Starstorm: Deals 30% of damage.
PSI Shield: Halves opponent's damage by two. Can only use this move once each battle.
[COLOR=#ff0000]EliteBeatDiva[/COLOR] 's Characters:
Character Name -
Jigglypuff
Moves -
Sing: Puts opponents to sleep for two turns.
Pound: Deals 20% of damage.
Rollout: Deals 5-25% of damage depending on amount of charge time.
Rest: Deals 30% of damage.
Puff Up: Crushes everyone and does 30% to each opponent. Can only use once each battle.
Character Name -
Whimsicott
Moves -
Leech Seed: Deals 10% damage.
Stun Spore: May paralyze opponents for two turns.
Taunt: Stops status moves from working.
Hurricane: Deals 30% of damage.
Growth: Crushes everyone and does 30% to each opponent. Can only use once each battle.
[COLOR=#ff0000]SNESLink[/COLOR] 's Characters:
Character Name -
Charizard
Moves -
Flamethrower: Deals 25% of damage.
Rock Slide: Deals 30% of damage.
Heat Wave: Deals 30% of damage.
Earthquake: Deals 30% of damage.
Character Name -
Link
Moves -
Overhead Sword Swipe: Deals 20% of damage.
Downward Sword Stab: Deals 10% of damage.
Upward Sword Stab: Deals 15% of damage.
Boomerang: Deals 10% of damage.
Spinning Sword Attack: Deals 30% of damage.
[COLOR=#ff0000]ChiefKeef[/COLOR] 's Characters:
Character Name -
Boo
Moves -
Silent Killer: Effectively Deals 30% of damage to opponents.
Invisibility Attack: Boo turns invisible and attacks an opponent dealing 10% of damage.
Ghouls Fire: Shoots out three Boos that deal 10% of damage each.
Scary Face: Halves opponent's defense power by two.
BOO!: Deals 20% of damage and halves opponent's attack power by two.
[COLOR=#ff0000]reece1100[/COLOR] 's Characters:
Character Name -
Zelda
Moves -
Farore's Wind: This is a recovery move that teleports Zelda,It also does 6% damage to anyone very close to her.
Din's Fireball: This shoots out a fireball that only does damage when it explodes and deals 30% of damage.
Nayru's Love: Multi-hit attack, 2-3 per hit and deals 10% of damage each hit.
[COLOR=#ff0000][B]naagza[/B][/COLOR][COLOR=#000000][/COLOR] 's Characters:
Character Name -
Pokemon Trainer naagza
Moves -
Mewtwo (Psychic God)
-Disable-immobilizes opponent for one turn
-Psychic (lowers defense by one stage occasionally)-25%
-Close Combat - 15%
-Ice Beam (freezes opponent for two or three turns)-20%
-Mewtwonite X (when activated, transforms into Mega Mewtwo X and all moves go to 30% damage and lower opponent's defense by one stage)
Charizard (Blaze)
-Fire Blast(causes burn damage that takes 5% each turn)-20%
-Fly (can dodge attack for one turn, but strikes on the second)-15%
-Outrage (must be used 2 or 3 times in a row at least, has to switch out afterwards so that confusion doesn't have to be taken into account here; exception to switch out rule is if in Mega form)-20%
-Fire Spin(causes burn damage of 2% each turn)-foe is trapped and is unable to move.
-Charizardite X (when activated, transforms into Mega Charizard X and all moves go to 30% damage and lower opponent's attack by one stage)
Lucario (Blue Ninja)
-Aura Sphere- unavoidable 20%
-Dragon Pulse (draconic enemies of any kind take double damage)-13%
-Bullet Punch-20% (and is able to go through multiple enemies with the 20% each)
-Double Team- avoids damage and returns the damage it was about to take if successful.
-Lucarionite (when activated, transforms into Mega Lucario, and all moves, with exception of Double Team, increase 5% percentage in power each time used while in mega form. Also, every two turns it has the opportunity to attack twice.)