MindzEye
Pssst. I was gone for almost a year. XD
Towns Folk
Once learned from the appropriate class, you can use any skill no matter which class you are. (Changing classes is actually an irritating bit of work tho. Gotta run back to the department, tell the man you wanna change classes... really sucks me out of the task-at-hand doing all that work. And while in one class, certain senior skills you have at another class can't be used if you're doing anything of that class you're not.)I've never played it, because in the trailers, it was revealed that really, you can only do things specific to your class. You want to mine a mineral? Well, you can't, 'cause you're not a miner. You're a miner now? Great! You can't do anything else, though.
Like, ???
Maybe I'm misunderstanding, but the lack of things you can do seem like they'll be more of an annoyance than the one thing you're able to do as any single class.
I'm used to Rune Factory 4, where you can fish, craft, forge, cook, gather, chop lumber, and mine all in the same day. And you're not required to "switch classes" or whatever. You're just you. And you do things.
So, I vote nay on this game (and seeing as no one's posted in this section of the forum since last year, it seems the game is about as good as I expected it to be)
There's a bit of a demand to know class skills that go hand-in-hand with other skills, like a miner can smith the mined metals into weapons and armor, which he can also use if he were a knight.
Or a lumberjack can carve his split wood into furniture as a carpenter, or things like that.
Personally I really didn't like that the same "three stations" mini game was used for cooking, alchemical crafting, smithing, artisanship, shop work, and so on. I really wished all those functions were more engaging than they were.