Counter that threat!!

  • Thread starter Zukrad
  • Start date
  • #341
Aggron @ aggronite
Impish
Filter
252 def, 212 hp, 44 spd
Stealth rock
Heavy slam
Avalance
Fire punch
 
  • #342
Aggron @ aggronite
Impish
Filter
252 def, 212 hp, 44 spd
Stealth rock
Heavy slam
Avalance
Fire punch

I forgot this exists.
lumineon.gif

Lumineon @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 248 Def / 8 Spe
Bold Nature
- Protect
- Scald
- U-turn
- Toxic​
 
  • #343
I forgot this exists.
lumineon.gif

Lumineon @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 248 Def / 8 Spe
Bold Nature
- Protect
- Scald
- U-turn
- Toxic​
Been meaning to breed one of those.
Jolteon @ air balloon
Timid
Volt absorb
252 spa & spe, 4 spd
Volt switch
Hidden power water
Thunderbolt
Shadow ball

Zappity zap zap.
 
  • #344
Been meaning to breed one of those.
Jolteon @ air balloon
Timid
Volt absorb
252 spa & spe, 4 spd
Volt switch
Hidden power water
Thunderbolt
Shadow ball

Zappity zap zap.
lanturn.gif

Lanturn @ Assault Vest
Ability: Volt Absorb
EVs: 252 SpA / 144 SpD / 112 Spe
Modest Nature
- Scald
- Volt Switch
- Ice Beam
- Hidden Power Fire

I still want one...​
 
  • #345
Excadrill @ air balloon
Careful
Mold breaker
252 hp & spd, 4 atk
Earthquake
Rapid spin
Iron head
Stealth rock

Always thought of these as strong attackers.
 
  • #346
So, I just discovered that... there is a "Dinkleberg" emblem... and I want it

Only those who have created a discussion topic in a discussion forum with over 1,000 replies can receive this emblem. Others call the wielders of this emblem "Dinkleberg!!!" and raise their fist in the air while shaking it.

344 so far, only 2/3 left!! (btw, in the main post, I changed the rules to avoid the likes of "Focus Sash Pokémon is a counter" and stuff like that)

Excadrill @ air balloon
Careful
Mold breaker
252 hp & spd, 4 atk
Earthquake
Rapid spin
Iron head
Stealth rock

Always thought of these as strong attackers.

slowbro.gif

Slowbro @ Leftovers
Ability: Regenerator
EVs: 252 HP / 232 Def / 24 SpD
Bold Nature
- Scald
- Slack Off
- Psyshock
- Calm Mind​

Earthquake barely 5HKOes, while Scald 3HKOes, has a chance to burn and Slowbro can use Slack Off to heal the damage
 
  • #347
So, I just discovered that... there is a "Dinkleberg" emblem... and I want it

Only those who have created a discussion topic in a discussion forum with over 1,000 replies can receive this emblem. Others call the wielders of this emblem "Dinkleberg!!!" and raise their fist in the air while shaking it.

344 so far, only 2/3 left!! (btw, in the main post, I changed the rules to avoid the likes of "Focus Sash Pokémon is a counter" and stuff like that)



slowbro.gif

Slowbro @ Leftovers
Ability: Regenerator
EVs: 252 HP / 232 Def / 24 SpD
Bold Nature
- Scald
- Slack Off
- Psyshock
- Calm Mind​

Earthquake barely 5HKOes, while Scald 3HKOes, has a chance to burn and Slowbro can use Slack Off to heal the damage

332.gif

Cacturne @ Life Orb
Ability: Water Absorb
EVs: 252 Sp.Atk / 252 Spe / 4 Atk
Naive Nature
- Energy Ball
- Focus Blast
- Sucker Punch
- Nasty Plot

Um... well... literally can't touch this :p
 
  • #348
332.gif

Cacturne @ Life Orb
Ability: Water Absorb
EVs: 252 Sp.Atk / 252 Spe / 4 Atk
Naive Nature
- Energy Ball
- Focus Blast
- Sucker Punch
- Nasty Plot

Um... well... literally can't touch this :p
azumarill-2.gif

Azumarill @ Leftovers
Ability: Sap Sipper
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Encore
- Perish Song
- Scald
- Protect

Inmunity + persih song
 
  • #349
azumarill-2.gif

Azumarill @ Leftovers
Ability: Sap Sipper
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Encore
- Perish Song
- Scald
- Protect

Inmunity + persih song

460.gif

Abomasnow @ Life Orb

Ability: Soundproof

EVs: 252 HP / 252 Sp.Atk / 4 Atk

Quiet Nature

- Giga Drain

- Ice Beam

- Worry Seed

- Ice Shard

Never used Abomasnow before so I dunno how effective this set is overall, but I sure know it can deal with that Azumarill

EDIT: Actually, it'll have trouble doing so, I forgot Worry Seed is also affected by Sap Sipper! One that will work better is:

Abomasnow @ Leftovers
Ability: Soundproof
EVs: 252 Sp.Atk / 252 HP / 4 Atk
Quiet Nature
- Giga Drain
- Ice Beam
- Toxic
- Ice Shard​
 
  • #350
460.gif

Abomasnow @ Life Orb

Ability: Soundproof

EVs: 252 HP / 252 Sp.Atk / 4 Atk

Quiet Nature

- Giga Drain

- Ice Beam

- Worry Seed

- Ice Shard

Never used Abomasnow before so I dunno how effective this set is overall, but I sure know it can deal with that Azumarill

EDIT: Actually, it'll have trouble doing so, I forgot Worry Seed is also affected by Sap Sipper! One that will work better is:

Abomasnow @ Leftovers
Ability: Soundproof
EVs: 252 Sp.Atk / 252 HP / 4 Atk
Quiet Nature
- Giga Drain
- Ice Beam
- Toxic
- Ice Shard​
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Magma Storm
- Earth Power
- Taunt
- Toxic
 
  • #351
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Magma Storm
- Earth Power
- Taunt
- Toxic
330.gif

Flygon @ Choice Band
Ability: Levitate
Jolly Nature
EVs: 252 Atk / 252 Spe / 4 Sp.Def
- Earthquake
- Outrage
- Stone Edge
- U-Turn​
 
  • #352
That Abomasnow wouldn't have been a solid counter to that Azu because of encore. This would have been a more appropriate counter:

Azelf @ Luminous Moss
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Hasty Nature (+Spe, -SpD)
- Thunderbolt / Psychic
- Explosion
- Stealth Rock
- Taunt
330.gif

Flygon @ Choice Band
Ability: Levitate
Jolly Nature
EVs: 252 Atk / 252 Spe / 4 Sp.Def
- Earthquake
- Outrage
- Stone Edge
- U-Turn​

Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Leech Seed
- Power Whip
- Knock Off
- Protect​
 
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  • #353
Eelectross @ assault vest
Modest
Levitate
252 spa / 252 spe / 4 def
Thunderbolt
Giga drain
Flamethrower
Volt switch

Might knock off the vest, but ferro won't survive 2 flamethrowers.
Btw, when you say criticals never happen, does that apply when critical rate up is +3. At +3 critical rate up, the critical hit rate is 100%, so criticals will happen unless target is immune to them through shell armor, battle armor, or lucky chant.
 
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  • #354
Eelectross @ assault vest
Modest
Levitate
252 spa / 252 spe / 4 def
Thunderbolt
Giga drain
Flamethrower
Volt switch

Might knock off the vest, but ferro won't survive 2 flamethrowers.
Btw, when you say criticals never happen, does that apply when critical rate up is +3. At +3 critical rate up, the critical hit rate is 100%, so criticals will happen unless target is immune to them through shell armor, battle armor, or lucky chant.

I was thinking of that, and I thought that I could add the rule "If a Pokémon has a 50% or more chance to get a critical hit, it will get it" or something like that, but, I couold get a little bit too complicated and/or abusable, so I decided to make them impossible

Anyways:
goodra-3.gif
Goodra @ Assault Vest
Ability: Sap Sipper
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Dragon Pulse
- Fire Blast
- Sludge Bomb
- Dragon Tail​

Resist all 4 moves, and I'm pretty sure it either 2HKOes or 3HKOes
 
  • #355
I was thinking of that, and I thought that I could add the rule "If a Pokémon has a 50% or more chance to get a critical hit, it will get it" or something like that, but, I couold get a little bit too complicated and/or abusable, so I decided to make them impossible

Anyways:​
goodra-3.gif

Goodra @ Assault Vest
Ability: Sap Sipper
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Dragon Pulse
- Fire Blast
- Sludge Bomb
- Dragon Tail​

Resist all 4 moves, and I'm pretty sure it either 2HKOes or 3HKOes

365.gif

Warein @ Assault Vest
Ability: Thick Fat
EVs: 248 HP / 252 Atk / 4 Def
Adamant Nature
- Avalanche
- Waterfall
- Earthquake
- Iron Head

Dragon Pulse is a 3-4HKO (87.5% for 4HKO) and Avalanche OHKO's 100% of the time.​
 
  • #356
I was thinking of that, and I thought that I could add the rule "If a Pokémon has a 50% or more chance to get a critical hit, it will get it" or something like that, but, I couold get a little bit too complicated and/or abusable, so I decided to make them impossible

Anyways:​
goodra-3.gif

Goodra @ Assault Vest
Ability: Sap Sipper
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Dragon Pulse
- Fire Blast
- Sludge Bomb
- Dragon Tail​

Resist all 4 moves, and I'm pretty sure it either 2HKOes or 3HKOes
Think the only way to get over 50% is to get +3 critical rate. I could be wrong, but I think the rates are:
Base: 5%
+1: 12.5
+2: 25
+3: 100
As for that walrein:
Mega gallade
Adament
Inner focus
252 atk / 252 spe / 4 def
Drain punch
Shadow sneak
Psycho cut
Swords dance

Takes 3 hits for walrein to take it down. Gallade outspeeds it, and after swords dance, drain punch is a OHKO. Gallade can switch in on any attack, set up, and destroy walrein before it can deal that last hit.
 
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  • #357
Think the only way to get over 50% is to get +3 critical rate. I could be wrong, but I think the rates are:
Base: 5%
+1: 12.5
+2: 25
+3: 100
As for that walrein:
Mega gallade
Adament
Inner focus
252 atk / 252 spe / 4 def
Drain punch
Shadow sneak
Psycho cut
Swords dance

Takes 3 hits for walrein to take it down. Gallade outspeeds it, and after swords dance, drain punch is a OHKO. Gallade can switch in on any attack, set up, and destroy walrein before it can deal that last hit.
It's:
Base: 6.75%
+1: 12.5%
+2: 50%
+3: 100%
Regardless, +3 is still 100%. I guess you should take crits only for moves that have a 100% chance to crit (Storm Throw and Frost Breath), or sets that have a 100% chance to crit (Super Luck + Scope Lens/Razor Claw + increased crit chance move), though the boost is the same as being Band/Specs so... besides being able to switch moves, there's not much of a difference for this game.

Anyways...

442.gif

Spiritomb @ Leftovers
Ability: Infiltrator
EVs: 252 HP / 252 Def / 4 Sp.Def
Impish Nature
- Shadow Sneak
- Will-O-Wisp
- Psych Up
- Pain Split

Shadow Sneak from Gallade is a possible 5HKO when burned and at +6 Attack (~9HKO at +0). Shadow Sneak from Spiritomb is a 3-4HKO unboosted, and if Gallade decides to set up Spiritomb can copy the boost to KO faster.​
 
  • #358
It's:
Base: 6.75%
+1: 12.5%
+2: 50%
+3: 100%
Regardless, +3 is still 100%. I guess you should take crits only for moves that have a 100% chance to crit (Storm Throw and Frost Breath), or sets that have a 100% chance to crit (Super Luck + Scope Lens/Razor Claw + increased crit chance move), though the boost is the same as being Band/Specs so... besides being able to switch moves, there's not much of a difference for this game.

Anyways...

442.gif

Spiritomb @ Leftovers
Ability: Infiltrator
EVs: 252 HP / 252 Def / 4 Sp.Def
Impish Nature
- Shadow Sneak
- Will-O-Wisp
- Psych Up
- Pain Split

Shadow Sneak from Gallade is a possible 5HKO when burned and at +6 Attack (~9HKO at +0). Shadow Sneak from Spiritomb is a 3-4HKO unboosted, and if Gallade decides to set up Spiritomb can copy the boost to KO faster.​

Hmm, You are right, I'm changing it

btw

sylveon.gif

Sylveon @ Choice Specs
Ability: Pixilate
EVs: 252 HP/ 252 Spa / 6 Spdef
- Hyper Voice
- Hp fire
- Psyshock
- idk... Atract (?)
 
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  • #359
It's:
Base: 6.75%
+1: 12.5%
+2: 50%
+3: 100%
Regardless, +3 is still 100%. I guess you should take crits only for moves that have a 100% chance to crit (Storm Throw and Frost Breath), or sets that have a 100% chance to crit (Super Luck + Scope Lens/Razor Claw + increased crit chance move), though the boost is the same as being Band/Specs so... besides being able to switch moves, there's not much of a difference for this game.

Anyways...

442.gif

Spiritomb @ Leftovers
Ability: Infiltrator
EVs: 252 HP / 252 Def / 4 Sp.Def
Impish Nature
- Shadow Sneak
- Will-O-Wisp
- Psych Up
- Pain Split

Shadow Sneak from Gallade is a possible 5HKO when burned and at +6 Attack (~9HKO at +0). Shadow Sneak from Spiritomb is a 3-4HKO unboosted, and if Gallade decides to set up Spiritomb can copy the boost to KO faster.​
Ctritcals have more than that over choice items. They ignore attack down on the user and defense up on the target. Their also important for anything with sniper as its ability. It's not going to counter sylveon, but here's an example:
Kingdra @ scope lens
Timid
Sniper
252 hp / 100 spe / 52 def / 52 spa / 52 spd
Draco meteor
Scald
Flash cannon
Focus energy

After focus energy, it gets a 2.25 multiplier on all moves, and draco meteor no longer has a penalty. You can imagine the sweeping potential it has. The bulky ev spread so it can survive most neutral hits. It'd be deadly if passed some speed, though.
 
  • #360
After focus energy, it gets a 2.25 multiplier on all moves, and draco meteor no longer has a penalty. You can imagine the sweeping potential it has. The bulky ev spread so it can survive most neutral hits. It'd be deadly if passed some speed, though.

About that...

The Banned Chronicles Part 1 "BP Has To Go"

This guy made a team by using Speed+Critical Hit pass to Heracross, Kingdra, and Espeon

Is quite a scary team

(btw, your EV's spread doesn't make a lot of sense, one doesn't just divide by 3 the remaining EV's and put them in the rest of stats)
 
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