Counter that threat!!

  • Thread starter Zukrad
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  • #61
So I have to counter both Dragonite and Weavile? I'll go for it!

For Dragonite:

aggron-mega.gif

M-Aggron @Aggronite
Filter
Impish Nature
252 HP, 16 Def, 240 Sp. Def
-Stealth Rocks
-Avalanche
-Heavy Slam
-Earthquake

This one is pretty tough, because Dragonite is pretty hard to take down unless you can tank physical hits. So that's when I found this thing, which can tank EQ and Fire Punch from the Dragonite and resist E-Speed and Outrage. Fire Punch is a 4HKO and EQ is a 3HKO, which is okay because thing thing can 2HKO Dragonite with Avalanche at full health, and if the Dragonite switches in on Stealth Rocks, the scales are no longer a threat, causing Avalanche to potentially OHKO it (93.8% chance to OHKO)


For Weavile:
aggron-mega.gif

M-Aggron @Aggronite
Filter
Impish Nature
252 HP, 16 Def, 240 Sp. Def
-Stealth Rocks
-Avalanche
-Heavy Slam
-Earthquake

Lmao I was gonna think about what else could counter Weavile, assuming it was pretty frail, and I saw that this thing can just one-shot it with Heavy Slam. And it can 2HKO the Weavile with EQ as well, so that's another option. Plus this thing can just body all the moves on that Weavile set as well, so praise this thing I suppose


I used a Damage Calculator for once, yaaaaaaaaaaaaaaaaay~
 
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  • #62
Your EV spread is invalid. You have 12 too many. And to counter aggron:
Charizard @ charizardite y
Modest
Drought
252 sp. Atk & spd, 4 def
Heat wave, focus blast, aolar beam, roost
Heat wave takes 118-139% of aggron's hp, so no need for anything else.
 
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  • #63
Your EV spread is invalid. You have 12 too many. And to counter aggron:
Charizard @ charizardite y
Modest
Drought
252 sp. Atk & spd, 4 def
Heat wave, focus blast, aolar beam, roost
Heat wave takes 118-139% of aggron's hp, so no need for anything else.
It was supposed to be 240 Sp. Def, mah bad lol...
And to beat that:
conkeldurr.gif

Conkeldurr @Assault Vest
Guts
Adamant Nature
252 Atk, 236 Sp. Def, 4 Spe.
-Drain Punch
-Ice Punch
-Knock Off
-Rock Slide

Conkeldurr's special bulk and assault vest allows it to body a hit from Mega Zard Y's Heat Wave in the sun, allowing it to answer back and OHKO it with a Rock Slide. Normally this would be a bad matchup but since you didn't give your Zard Y Air Slash for Flying STAB this thing can take it on.
 
  • #64
azumarill.gif


Azumarill @ Sitrus Berry
Ability: Huge Power
EVs: 92 HP / 252 Atk / 164 Spe
Adamant Nature
- Belly Drum
- Aqua Jet
- Play Rough
- Knock Off​

Conkeldurr's moves deal little damage to Azumarill and, even without Belly Drum, Play Rough is an OHKO. Azumarill has time to set up Belly Drum and can potentially sweep if no hard counters are present.
 
  • #65
Ferrothorn @ rocky helmet
Brave
Iron barbs
252 hp & atk, 4 def
Power whip, gyro ball, thunder wave, payback

Go ahead and set up beely drum, that just means power whip will ko.
 
  • #66
Get that Ferro outta here.
goodra-4.gif

Goodra @ Choice Band
Ability: Sap Sipper
EVs: 212 HP / 252 Atk / 44 Spe
Adamant Nature
- Outrage
- Fire Punch
- Power Whip
- Iron Tail

Looking at this model, I'm shocked that this wasn't a Thick Fat user; he'd probably have gotten a lot of use out of it...​
 
  • #67
Mawile @ mawileite
Adamant
Huge power
252 atk & spd, 4 def
Play rough, iron head, crunch, swords dance

Play rough unboosted is enough.
 
  • #68
Although Play Rough does get the kill, it should be noted that Mega Mawile isn't a solid counter to that set, because if Goodra did in fact switch in on a grass move and is at +1 Atk, this Mega Mawile does not outspeed and would be OHKOed by Goodra in all situations where Goodra is locked into Fire Punch, or if running it, Earthquake.

+1 252+ Atk Choice Band Goodra Fire Punch vs. 0 HP / 4 Def Mega Mawile: 278-328 (115.3 - 136%) -- guaranteed OHKO
+1 252+ Atk Choice Band Goodra Earthquake vs. 0 HP / 4 Def Mega Mawile: 370-436 (153.5 - 180.9%) -- guaranteed OHKO

More tanky variants with max HP investment have a 50% chance of surviving FP but is still OHKO by EQ at +1.
 
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  • #69
I'm going off of these being 1v1 fights, so that wasn't really a concern at the time. If mawile is jolly, then it outspeeds that goodra.
 
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  • #70
Jolly works better, but yes, that would handle this Goodra, but is not a counter to it since it is so very threatened by it.

Treat these as generalities for when you fight these mons as opposed to 1v1s.

For Mawile:
charizard-megay.gif

Charizard @ Charizardite Y
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Fire Blast
- Solar Beam
- Focus Blast
- Roost​
 
  • #71
Charizard @ charizardite x
Jolly
Tough claws
252 atk & spd, 4 def
Flare blitz, stone edge, dragon claw, dragon dance

Stone edge unboosted nearly kos you twice in one hit. This works 80% of the time due to accuracy, but that's alot better than less than 10% chance to 2hko from focus blast.
 
  • #72
Will wall for days.
quagsire.gif

Quagsire @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Scald
- Recover
- Earthquake
- Toxic

That's better, consider the possibilities as you make your choices.​
 
  • #73
And now we have a loop:
Charizard @ charizardite y
Timid
Drought
252 sp. Atk & spd, 4def
Fire blast, solar beam, focus blast, roost

Solar beam kos 2.5 of those quagsires in one hit.
 
  • #74
Keeps those sun-boosted moves in check and tanks two hits (takes 3 to KO) from the very inaccurate Focus Blast.

snorlax.gif

Snorlax @ Assault Vest
Ability: Thick Fat
EVs: 252 Atk / 252 Def / 4 SpD
Adamant Nature
- Return
- Pursuit
- Earthquake
- Zen Headbutt​
 
  • #75
Lucario @ lucarionite
Adamant
Adaptability
252 atk & spd, 4def
Close combat, stone edge, bullet punch, swords

Even if by some miricle you survive close combat, earthquake just barely doesn't OHKO.
 
  • #76
Tanks and resists anything he can dish out, weakens with Intimidate, and STABbed EQ for the OHKO.
landorus-therian.gif

Landorus-Therian @ Rocky Helmat
Ability: Intimidate
EVs: 252 HP / 240 Def / 8 SpD / 8 Spe
Impish Nature
- Earthquake
- U-turn
- Stone Edge
- Stealth Rock​
 
  • #77
Abamasnow @ life orb
Hasty
Snow warning
252 sp. Atk & spd, 4 atk
Blizzard, giga drain, earthquake, ice shard

Blizzard ends it.
 
  • #78
You guys are having too much fun without me ;-;

Now to answer the Abomasnow:
eelektross.gif

Eelectross @Assault Vest
Levitate
Quiet Nature
252 HP, 4 Atk, 252 Sp. Atk
-Volt Switch
-Flamethrower
-Giga Drain
-Knock Off

One of my prized pokemon (though not with this set :p). This thing pretty much tanks whatever your Abomasnow has to throw at it, plus with Levitate your Earthquake means nothing! You went for speedy Abomasnow, but because of that you now have to eat an OHKO Flamethrower from Eelectross. Even better, because Eelectross can safely switch in to whatever move Abomasnow decides to throw out and be safe to answer back with Flamethrower. Volt Switch is a STAB option for switching out, Giga Drain serves as a check for the Ground, Water, and Rock Types who thought this would be fun, and Knock Off is generally for debuffing the Pokemon (making everything lose it's held item is amazing is it not)!

#PraiseRU​
 
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  • #79
Haxorus @ poisen gem
Adamant
Mold breaker
252 atk & spd, 4 sp. Def
Dragon claw, poisen jab, earthquake, dragon dance

Can safely setup against your eelectross, then eq it to death thanks to mold breaker. Poisen gem becausr I couldn't think of an item for this set, but if a fairy not named mawile comes in...
 
  • #80
Mold Breaker Haxorous always ruins the fun doesn't it >.>
salamence-2.gif

Salamence @Life Orb
Intimidate
Naive Nature
4 Atk, 252 Sp. Atk, 252 Spe
-Draco Meteor
-Outrage
-Fire Blast
-Roost

Look at this thing. Not even mega, and it can still 1v1 your Haxorous. Take this into account, this thing can outspeed and OHKO your Haxorous with either Outrage or Draco Meteor. Heck, this thing can even switch in on your Dragon Claw and be safe, because Dragon Claw 2HKOs Salamence, whereas Salamence has two moves which could OHKO your Haxorous. And if I predict your switch correctly, I can Roost to make up for the damage you did to me switching in :p. How neat

#PraiseTheLowerTiers​
 
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