 
 
		
				
			D4rkDragon
Lemon Dragon
Towns Folk
		With current PC technology, you can emulate a 3DS. Even a WiiU. But the hard thing is simulating things like the 3D effect of the 3DS (The user must have a 3D screen + those NVIDIA 3D Vision thing), or the gamepad of the WiiU (as you may need to add all controls and functionalities into the code, and you'll probably make the GP in another window, so you should transfer all data between the two window). And you should note that you'll need the WiiU  specifications, so you'll need a 3rd blank array that would be used for "swapping" memory between the system and the gamepad.
				
			 
				 
 
		 
 
		 (this honestly is the first I've heard of a possibility of a working one)
 (this honestly is the first I've heard of a possibility of a working one) 
 
		 
 
		 
 
		 . He can run project 64 but not perfect.
. He can run project 64 but not perfect.