Contest The Dark World of Eden - Season 1: Fall of the Sesame Seed

  • Thread starter Marc
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  • #101
Robit: @Sammybam88 rolls 2d6 and gets 2,6.
Combat dice doesn't go that far for the current weapon you have. Copy/paste one of the dice options from the post I tagged you in.
 
  • #102
Robit: @Sammybam88 rolls 4d5 and gets 4,1,3,4. Does this work for my weapon
 
  • #103
  • #104
  • #105
Robit: @Sammybam88 rolls 4d5 and gets 4,1,3,4. Does this work for my weapon
Yeah. You charged up your weapon and ran away. You took 5 dmg tho.
 
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  • #107
I got a 1
 
  • #108
my journey continued, 5 days had passed withoth nothing relevant happened, until....something happened
 
  • #109
Artisan rolls 4d5 and gets 1,4,4,4.

:eyes2: I'm really charging my rage.
 
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  • #110
Artisan rolls 4d5 and gets 1,4,4,4.
That's luck right there. You ran away and got free charges in.
 
  • #111
my journey continued, 5 days had passed withoth nothing relevant happened, until....something happened
You met up with Elf Boy to fight Dmitri.

1 roll:
Code:
/roll 1d5
2 rolls:
Code:
/roll 2d5
3 rolls:
Code:
/roll 3d5
4 rolls:
Code:
/roll 4d5
5 rolls:
Code:
/roll 5d5

Do you want to attempt an attack on Dmitri Twilight or try to escape?
  • An attempted attack lets you roll a 5 sided-dice with the options from the Normal Weapon combat dice category.
  • An attempt at escape lets you roll a 3 sided-dice where #1 and #3 let you escape.
If you go with the escape route and you fail, Dmitri does 1.5x damage with every fail attempt.

What do you want to do?
 
  • #112
Artisan rolls 1d6 and gets 5.

What a lost cause. :lapras:
 
  • #113
Samster rolls 1d5 and gets 2

Sorry, forgot to update the thread with my latest roll ><
 
  • #114
I rolled a 5 \o/
 
  • #115
sooo i got 1,2,2,2 and 3 trying to attack the vampire....
 
  • #116
sooo i got 1,2,2,2 and 3 trying to attack the vampire....
rip. You ran away so you couldn't push a teammate or attack :/
I rolled a 5 \o/
You landed on the secret treasure.

Since you already have a legendary weapon, you can double your HP cap if you get a lucky roll.

1 - double & fully heal
2 - nothing
3 - double & fully heal
4 - subtract 50 HP from your life
5 - double & fully heal


Go ahead and roll:
Code:
/roll 1d5
 
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  • #117
Got 1 :eek:
 
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  • #118
  • #119
Robit: @Sammybam88 rolls 1d6 and gets 6. OK mark me in my new spot
 
  • #120
Man, P2 is going places! I think he’s git a great chance at winning :3
 
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